Anti-patterns follow a strategy in opposition to predefined design patterns. The strategy includes common approaches to common problems, which can be formalized and can be generally considered as a good development practice. Usually, anti-patterns are opposite and undesirable. Anti- patterns are certain patterns used in software development, which are considered as bad programming practices.
Let us now see a few important features of anti-patterns.
These patterns literally break your code and make you do wrong things. Following is a simple illustration of this −
class Rectangle(object): def __init__(self, width, height): self._width = width self._height = height r = Rectangle(5, 6) # direct access of protected member print("Width: {:d}".format(r._width))
A program is said to be maintainable if it is easy to understand and modify as per the requirement. Importing module can be considered as an example of maintainability.
import math x = math.ceil(y) # or import multiprocessing as mp pool = mp.pool(8)
Following example helps in the demonstration of anti-patterns −
#Bad def filter_for_foo(l): r = [e for e in l if e.find("foo") != -1] if not check_some_critical_condition(r): return None return r res = filter_for_foo(["bar","foo","faz"]) if res is not None: #continue processing pass #Good def filter_for_foo(l): r = [e for e in l if e.find("foo") != -1] if not check_some_critical_condition(r): raise SomeException("critical condition unmet!") return r try: res = filter_for_foo(["bar","foo","faz"]) #continue processing except SomeException: i = 0 while i < 10: do_something() #we forget to increment i
The example includes the demonstration of good and bad standards for creating a function in Python.