Ruby is a pure object-oriented programming language. It was created in 1993 by Yukihiro Matsumoto of Japan.
You can find the name Yukihiro Matsumoto on the Ruby mailing list at www.ruby-lang.org. Matsumoto is also known as Matz in the Ruby community.
Ruby is "A Programmer's Best Friend".
Ruby has features that are similar to those of Smalltalk, Perl, and Python. Perl, Python, and Smalltalk are scripting languages. Smalltalk is a true object-oriented language. Ruby, like Smalltalk, is a perfect object-oriented language. Using Ruby syntax is much easier than using Smalltalk syntax.
Ruby is an open-source and is freely available on the Web, but it is subject to a license.
Ruby is a general-purpose, interpreted programming language.
Ruby is a true object-oriented programming language.
Ruby is a server-side scripting language similar to Python and PERL.
Ruby can be used to write Common Gateway Interface (CGI) scripts.
Ruby can be embedded into Hypertext Markup Language (HTML).
Ruby has a clean and easy syntax that allows a new developer to learn very quickly and easily.
Ruby has similar syntax to that of many programming languages such as C++ and Perl.
Ruby is very much scalable and big programs written in Ruby are easily maintainable.
Ruby can be used for developing Internet and intranet applications.
Ruby can be installed in Windows and POSIX environments.
Ruby support many GUI tools such as Tcl/Tk, GTK, and OpenGL.
Ruby can easily be connected to DB2, MySQL, Oracle, and Sybase.
Ruby has a rich set of built-in functions, which can be used directly into Ruby scripts.
For performing the examples discussed in this tutorial, you will need a latest computer like Intel Core i3 or i5 with a minimum of 2GB of RAM (4GB of RAM recommended). You also will need the following software −
Linux or Windows 95/98/2000/NT or Windows 7 operating system.
Apache 1.3.19-5 Web server.
Internet Explorer 5.0 or above Web browser.
Ruby 1.8.5
This tutorial will provide the necessary skills to create GUI, networking, and Web applications using Ruby. It also will talk about extending and embedding Ruby applications.
The next chapter guides you to where you can obtain Ruby and its documentation. Finally, it instructs you on how to install Ruby and prepare an environment to develop Ruby applications.
If you are still willing to set up your environment for Ruby programming language, then let's proceed. This tutorial will teach you all the important topics related to environment setup. We would recommend you to go through the following topics first and then proceed further −
Ruby Installation on Linux/Unix − If you are planning to have your development environment on Linux/Unix Machine, then go through this chapter.
Ruby Installation on Windows − If you are planning to have your development environment on Windows Machine, then go through this chapter.
Ruby Command Line Options − This chapter list out all the command line options, which you can use along with Ruby interpreter.
Ruby Environment Variables − This chapter has a list of all the important environment variables to be set to make Ruby Interpreter works.
To write your Ruby programs, you will need an editor −
If you are working on Windows machine, then you can use any simple text editor like Notepad or Edit plus.
VIM (Vi IMproved) is a very simple text editor. This is available on almost all Unix machines and now Windows as well. Otherwise, your can use your favorite vi editor to write Ruby programs.
RubyWin is a Ruby Integrated Development Environment (IDE) for Windows.
Ruby Development Environment (RDE) is also a very good IDE for windows users.
Interactive Ruby (IRb) provides a shell for experimentation. Within the IRb shell, you can immediately view expression results, line by line.
This tool comes along with Ruby installation so you have nothing to do extra to have IRb working.
Just type irb at your command prompt and an Interactive Ruby Session will start as given below −
$irb irb 0.6.1(99/09/16) irb(main):001:0> def hello irb(main):002:1> out = "Hello World" irb(main):003:1> puts out irb(main):004:1> end nil irb(main):005:0> hello Hello World nil irb(main):006:0>
Do not worry about what we did here. You will learn all these steps in subsequent chapters.
We assume now you have a working Ruby Environment and you are ready to write the first Ruby Program. The next chapter will teach you how to write Ruby programs.
Let us write a simple program in ruby. All ruby files will have extension .rb. So, put the following source code in a test.rb file.
#!/usr/bin/ruby -w puts "Hello, Ruby!";
Here, we assumed that you have Ruby interpreter available in /usr/bin directory. Now, try to run this program as follows −
$ ruby test.rb
This will produce the following result −
Hello, Ruby!
You have seen a simple Ruby program, now let us see a few basic concepts related to Ruby Syntax.
Whitespace characters such as spaces and tabs are generally ignored in Ruby code, except when they appear in strings. Sometimes, however, they are used to interpret ambiguous statements. Interpretations of this sort produce warnings when the -w option is enabled.
a + b is interpreted as a+b ( Here a is a local variable) a +b is interpreted as a(+b) ( Here a is a method call)
Ruby interprets semicolons and newline characters as the ending of a statement. However, if Ruby encounters operators, such as +, −, or backslash at the end of a line, they indicate the continuation of a statement.
Identifiers are names of variables, constants, and methods. Ruby identifiers are case sensitive. It means Ram and RAM are two different identifiers in Ruby.
Ruby identifier names may consist of alphanumeric characters and the underscore character ( _ ).
The following list shows the reserved words in Ruby. These reserved words may not be used as constant or variable names. They can, however, be used as method names.
BEGIN | do | next | then |
END | else | nil | true |
alias | elsif | not | undef |
and | end | or | unless |
begin | ensure | redo | until |
break | false | rescue | when |
case | for | retry | while |
class | if | return | while |
def | in | self | __FILE__ |
defined? | module | super | __LINE__ |
"Here Document" refers to build strings from multiple lines. Following a << you can specify a string or an identifier to terminate the string literal, and all lines following the current line up to the terminator are the value of the string.
If the terminator is quoted, the type of quotes determines the type of the line-oriented string literal. Notice there must be no space between << and the terminator.
Here are different examples −
#!/usr/bin/ruby -w print <<EOF This is the first way of creating here document ie. multiple line string. EOF print <<"EOF"; # same as above This is the second way of creating here document ie. multiple line string. EOF print <<`EOC` # execute commands echo hi there echo lo there EOC print <<"foo", <<"bar" # you can stack them I said foo. foo I said bar. bar
This will produce the following result −
This is the first way of creating her document ie. multiple line string. This is the second way of creating her document ie. multiple line string. hi there lo there I said foo. I said bar.
BEGIN { code }
Declares code to be called before the program is run.
#!/usr/bin/ruby puts "This is main Ruby Program" BEGIN { puts "Initializing Ruby Program" }
This will produce the following result −
Initializing Ruby Program This is main Ruby Program
END { code }
Declares code to be called at the end of the program.
#!/usr/bin/ruby puts "This is main Ruby Program" END { puts "Terminating Ruby Program" } BEGIN { puts "Initializing Ruby Program" }
This will produce the following result −
Initializing Ruby Program This is main Ruby Program Terminating Ruby Program
A comment hides a line, part of a line, or several lines from the Ruby interpreter. You can use the hash character (#) at the beginning of a line −
# I am a comment. Just ignore me.
Or, a comment may be on the same line after a statement or expression −
name = "Madisetti" # This is again comment
You can comment multiple lines as follows −
# This is a comment. # This is a comment, too. # This is a comment, too. # I said that already.
Here is another form. This block comment conceals several lines from the interpreter with =begin/=end −
=begin This is a comment. This is a comment, too. This is a comment, too. I said that already. =end
Ruby is a perfect Object Oriented Programming Language. The features of the object-oriented programming language include −
These features have been discussed in the chapter Object Oriented Ruby.
An object-oriented program involves classes and objects. A class is the blueprint from which individual objects are created. In object-oriented terms, we say that your bicycle is an instance of the class of objects known as bicycles.
Take the example of any vehicle. It comprises wheels, horsepower, and fuel or gas tank capacity. These characteristics form the data members of the class Vehicle. You can differentiate one vehicle from the other with the help of these characteristics.
A vehicle can also have certain functions, such as halting, driving, and speeding. Even these functions form the data members of the class Vehicle. You can, therefore, define a class as a combination of characteristics and functions.
A class Vehicle can be defined as −
Class Vehicle { Number no_of_wheels Number horsepower Characters type_of_tank Number Capacity Function speeding { } Function driving { } Function halting { } }
By assigning different values to these data members, you can form several instances of the class Vehicle. For example, an airplane has three wheels, horsepower of 1,000, fuel as the type of tank, and a capacity of 100 liters. In the same way, a car has four wheels, horsepower of 200, gas as the type of tank, and a capacity of 25 liters.
To implement object-oriented programming by using Ruby, you need to first learn how to create objects and classes in Ruby.
A class in Ruby always starts with the keyword class followed by the name of the class. The name should always be in initial capitals. The class Customer can be displayed as −
class Customer end
You terminate a class by using the keyword end. All the data members in the class are between the class definition and the end keyword.
Ruby provides four types of variables −
Local Variables − Local variables are the variables that are defined in a method. Local variables are not available outside the method. You will see more details about method in subsequent chapter. Local variables begin with a lowercase letter or _.
Instance Variables − Instance variables are available across methods for any particular instance or object. That means that instance variables change from object to object. Instance variables are preceded by the at sign (@) followed by the variable name.
Class Variables − Class variables are available across different objects. A class variable belongs to the class and is a characteristic of a class. They are preceded by the sign @@ and are followed by the variable name.
Global Variables − Class variables are not available across classes. If you want to have a single variable, which is available across classes, you need to define a global variable. The global variables are always preceded by the dollar sign ($).
Using the class variable @@no_of_customers, you can determine the number of objects that are being created. This enables in deriving the number of customers.
class Customer @@no_of_customers = 0 end
Objects are instances of the class. You will now learn how to create objects of a class in Ruby. You can create objects in Ruby by using the method new of the class.
The method new is a unique type of method, which is predefined in the Ruby library. The new method belongs to the class methods.
Here is the example to create two objects cust1 and cust2 of the class Customer −
cust1 = Customer. new cust2 = Customer. new
Here, cust1 and cust2 are the names of two objects. You write the object name followed by the equal to sign (=) after which the class name will follow. Then, the dot operator and the keyword new will follow.
You can pass parameters to method new and those parameters can be used to initialize class variables.
When you plan to declare the new method with parameters, you need to declare the method initialize at the time of the class creation.
The initialize method is a special type of method, which will be executed when the new method of the class is called with parameters.
Here is the example to create initialize method −
class Customer @@no_of_customers = 0 def initialize(id, name, addr) @cust_id = id @cust_name = name @cust_addr = addr end end
In this example, you declare the initialize method with id, name, and addr as local variables. Here, def and end are used to define a Ruby method initialize. You will learn more about methods in subsequent chapters.
In the initialize method, you pass on the values of these local variables to the instance variables @cust_id, @cust_name, and @cust_addr. Here local variables hold the values that are passed along with the new method.
Now, you can create objects as follows −
cust1 = Customer.new("1", "John", "Wisdom Apartments, Ludhiya") cust2 = Customer.new("2", "Poul", "New Empire road, Khandala")
In Ruby, functions are called methods. Each method in a class starts with the keyword def followed by the method name.
The method name always preferred in lowercase letters. You end a method in Ruby by using the keyword end.
Here is the example to define a Ruby method −
class Sample def function statement 1 statement 2 end end
Here, statement 1 and statement 2 are part of the body of the method function inside the class Sample. These statments could be any valid Ruby statement. For example we can put a method puts to print Hello Ruby as follows −
class Sample def hello puts "Hello Ruby!" end end
Now in the following example, create one object of Sample class and call hello method and see the result −
#!/usr/bin/ruby class Sample def hello puts "Hello Ruby!" end end # Now using above class to create objects object = Sample. new object.hello
This will produce the following result −
Hello Ruby!
Here is a case study if you want to do more practice with class and objects.
Variables are the memory locations, which hold any data to be used by any program.
There are five types of variables supported by Ruby. You already have gone through a small description of these variables in the previous chapter as well. These five types of variables are explained in this chapter.
Global variables begin with $. Uninitialized global variables have the value nil and produce warnings with the -w option.
Assignment to global variables alters the global status. It is not recommended to use global variables. They make programs cryptic.
Here is an example showing the usage of global variable.
#!/usr/bin/ruby $global_variable = 10 class Class1 def print_global puts "Global variable in Class1 is #$global_variable" end end class Class2 def print_global puts "Global variable in Class2 is #$global_variable" end end class1obj = Class1.new class1obj.print_global class2obj = Class2.new class2obj.print_global
Here $global_variable is a global variable. This will produce the following result −
NOTE − In Ruby, you CAN access value of any variable or constant by putting a hash (#) character just before that variable or constant.
Global variable in Class1 is 10 Global variable in Class2 is 10
Instance variables begin with @. Uninitialized instance variables have the value nil and produce warnings with the -w option.
Here is an example showing the usage of Instance Variables.
#!/usr/bin/ruby class Customer def initialize(id, name, addr) @cust_id = id @cust_name = name @cust_addr = addr end def display_details() puts "Customer id #@cust_id" puts "Customer name #@cust_name" puts "Customer address #@cust_addr" end end # Create Objects cust1 = Customer.new("1", "John", "Wisdom Apartments, Ludhiya") cust2 = Customer.new("2", "Poul", "New Empire road, Khandala") # Call Methods cust1.display_details() cust2.display_details()
Here, @cust_id, @cust_name and @cust_addr are instance variables. This will produce the following result −
Customer id 1 Customer name John Customer address Wisdom Apartments, Ludhiya Customer id 2 Customer name Poul Customer address New Empire road, Khandala
Class variables begin with @@ and must be initialized before they can be used in method definitions.
Referencing an uninitialized class variable produces an error. Class variables are shared among descendants of the class or module in which the class variables are defined.
Overriding class variables produce warnings with the -w option.
Here is an example showing the usage of class variable −
#!/usr/bin/ruby class Customer @@no_of_customers = 0 def initialize(id, name, addr) @cust_id = id @cust_name = name @cust_addr = addr end def display_details() puts "Customer id #@cust_id" puts "Customer name #@cust_name" puts "Customer address #@cust_addr" end def total_no_of_customers() @@no_of_customers += 1 puts "Total number of customers: #@@no_of_customers" end end # Create Objects cust1 = Customer.new("1", "John", "Wisdom Apartments, Ludhiya") cust2 = Customer.new("2", "Poul", "New Empire road, Khandala") # Call Methods cust1.total_no_of_customers() cust2.total_no_of_customers()
Here @@no_of_customers is a class variable. This will produce the following result −
Total number of customers: 1 Total number of customers: 2
Local variables begin with a lowercase letter or _. The scope of a local variable ranges from class, module, def, or do to the corresponding end or from a block's opening brace to its close brace {}.
When an uninitialized local variable is referenced, it is interpreted as a call to a method that has no arguments.
Assignment to uninitialized local variables also serves as variable declaration. The variables start to exist until the end of the current scope is reached. The lifetime of local variables is determined when Ruby parses the program.
In the above example, local variables are id, name and addr.
Constants begin with an uppercase letter. Constants defined within a class or module can be accessed from within that class or module, and those defined outside a class or module can be accessed globally.
Constants may not be defined within methods. Referencing an uninitialized constant produces an error. Making an assignment to a constant that is already initialized produces a warning.
#!/usr/bin/ruby class Example VAR1 = 100 VAR2 = 200 def show puts "Value of first Constant is #{VAR1}" puts "Value of second Constant is #{VAR2}" end end # Create Objects object = Example.new() object.show
Here VAR1 and VAR2 are constants. This will produce the following result −
Value of first Constant is 100 Value of second Constant is 200
They are special variables that have the appearance of local variables but behave like constants. You cannot assign any value to these variables.
self − The receiver object of the current method.
true − Value representing true.
false − Value representing false.
nil − Value representing undefined.
__FILE__ − The name of the current source file.
__LINE__ − The current line number in the source file.
The rules Ruby uses for literals are simple and intuitive. This section explains all basic Ruby Literals.
Ruby supports integer numbers. An integer number can range from -230 to 230-1 or -262 to 262-1. Integers within this range are objects of class Fixnum and integers outside this range are stored in objects of class Bignum.
You write integers using an optional leading sign, an optional base indicator (0 for octal, 0x for hex, or 0b for binary), followed by a string of digits in the appropriate base. Underscore characters are ignored in the digit string.
You can also get the integer value, corresponding to an ASCII character or escape the sequence by preceding it with a question mark.
123 # Fixnum decimal 1_234 # Fixnum decimal with underline -500 # Negative Fixnum 0377 # octal 0xff # hexadecimal 0b1011 # binary ?a # character code for 'a' ?\n # code for a newline (0x0a) 12345678901234567890 # Bignum
NOTE − Class and Objects are explained in a separate chapter of this tutorial.
Ruby supports floating numbers. They are also numbers but with decimals. Floating-point numbers are objects of class Float and can be any of the following −
123.4 # floating point value 1.0e6 # scientific notation 4E20 # dot not required 4e+20 # sign before exponential
Ruby strings are simply sequences of 8-bit bytes and they are objects of class String. Double-quoted strings allow substitution and backslash notation but single-quoted strings don't allow substitution and allow backslash notation only for \\ and \'
#!/usr/bin/ruby -w puts 'escape using "\\"'; puts 'That\'s right';
This will produce the following result −
escape using "\" That's right
You can substitute the value of any Ruby expression into a string using the sequence #{ expr }. Here, expr could be any ruby expression.
#!/usr/bin/ruby -w puts "Multiplication Value : #{24*60*60}";
This will produce the following result −
Multiplication Value : 86400
Following is the list of Backslash notations supported by Ruby −
Notation | Character represented |
---|---|
\n | Newline (0x0a) |
\r | Carriage return (0x0d) |
\f | Formfeed (0x0c) |
\b | Backspace (0x08) |
\a | Bell (0x07) |
\e | Escape (0x1b) |
\s | Space (0x20) |
\nnn | Octal notation (n being 0-7) |
\xnn | Hexadecimal notation (n being 0-9, a-f, or A-F) |
\cx, \C-x | Control-x |
\M-x | Meta-x (c | 0x80) |
\M-\C-x | Meta-Control-x |
\x | Character x |
For more detail on Ruby Strings, go through Ruby Strings.
Literals of Ruby Array are created by placing a comma-separated series of object references between the square brackets. A trailing comma is ignored.
#!/usr/bin/ruby ary = [ "fred", 10, 3.14, "This is a string", "last element", ] ary.each do |i| puts i end
This will produce the following result −
fred 10 3.14 This is a string last element
For more detail on Ruby Arrays, go through Ruby Arrays.
A literal Ruby Hash is created by placing a list of key/value pairs between braces, with either a comma or the sequence => between the key and the value. A trailing comma is ignored.
#!/usr/bin/ruby hsh = colors = { "red" => 0xf00, "green" => 0x0f0, "blue" => 0x00f } hsh.each do |key, value| print key, " is ", value, "\n" end
This will produce the following result −
red is 3840 green is 240 blue is 15
For more detail on Ruby Hashes, go through Ruby Hashes.
A Range represents an interval which is a set of values with a start and an end. Ranges may be constructed using the s..e and s...e literals, or with Range.new.
Ranges constructed using .. run from the start to the end inclusively. Those created using ... exclude the end value. When used as an iterator, ranges return each value in the sequence.
A range (1..5) means it includes 1, 2, 3, 4, 5 values and a range (1...5) means it includes 1, 2, 3, 4 values.
#!/usr/bin/ruby (10..15).each do |n| print n, ' ' end
This will produce the following result −
10 11 12 13 14 15
For more detail on Ruby Ranges, go through Ruby Ranges.
Ruby supports a rich set of operators, as you'd expect from a modern language. Most operators are actually method calls. For example, a + b is interpreted as a.+(b), where the + method in the object referred to by variable a is called with b as its argument.
For each operator (+ - * / % ** & | ^ << >> && ||), there is a corresponding form of abbreviated assignment operator (+= -= etc.).
Assume variable a holds 10 and variable b holds 20, then −
Operator | Description | Example |
---|---|---|
+ | Addition − Adds values on either side of the operator. | a + b will give 30 |
− | Subtraction − Subtracts right hand operand from left hand operand. | a - b will give -10 |
* | Multiplication − Multiplies values on either side of the operator. | a * b will give 200 |
/ | Division − Divides left hand operand by right hand operand. | b / a will give 2 |
% | Modulus − Divides left hand operand by right hand operand and returns remainder. | b % a will give 0 |
** | Exponent − Performs exponential (power) calculation on operators. | a**b will give 10 to the power 20 |
Assume variable a holds 10 and variable b holds 20, then −
Operator | Description | Example |
---|---|---|
== | Checks if the value of two operands are equal or not, if yes then condition becomes true. | (a == b) is not true. |
!= | Checks if the value of two operands are equal or not, if values are not equal then condition becomes true. | (a != b) is true. |
> | Checks if the value of left operand is greater than the value of right operand, if yes then condition becomes true. | (a > b) is not true. |
< | Checks if the value of left operand is less than the value of right operand, if yes then condition becomes true. | (a < b) is true. |
>= | Checks if the value of left operand is greater than or equal to the value of right operand, if yes then condition becomes true. | (a >= b) is not true. |
<= | Checks if the value of left operand is less than or equal to the value of right operand, if yes then condition becomes true. | (a <= b) is true. |
<=> | Combined comparison operator. Returns 0 if first operand equals second, 1 if first operand is greater than the second and -1 if first operand is less than the second. | (a <=> b) returns -1. |
=== | Used to test equality within a when clause of a case statement. | (1...10) === 5 returns true. |
.eql? | True if the receiver and argument have both the same type and equal values. | 1 == 1.0 returns true, but 1.eql?(1.0) is false. |
equal? | True if the receiver and argument have the same object id. | if aObj is duplicate of bObj then aObj == bObj is true, a.equal?bObj is false but a.equal?aObj is true. |
Assume variable a holds 10 and variable b holds 20, then −
Operator | Description | Example |
---|---|---|
= | Simple assignment operator, assigns values from right side operands to left side operand. | c = a + b will assign the value of a + b into c |
+= | Add AND assignment operator, adds right operand to the left operand and assign the result to left operand. | c += a is equivalent to c = c + a |
-= | Subtract AND assignment operator, subtracts right operand from the left operand and assign the result to left operand. | c -= a is equivalent to c = c - a |
*= | Multiply AND assignment operator, multiplies right operand with the left operand and assign the result to left operand. | c *= a is equivalent to c = c * a |
/= | Divide AND assignment operator, divides left operand with the right operand and assign the result to left operand. | c /= a is equivalent to c = c / a |
%= | Modulus AND assignment operator, takes modulus using two operands and assign the result to left operand. | c %= a is equivalent to c = c % a |
**= | Exponent AND assignment operator, performs exponential (power) calculation on operators and assign value to the left operand. | c **= a is equivalent to c = c ** a |
Ruby also supports the parallel assignment of variables. This enables multiple variables to be initialized with a single line of Ruby code. For example −
a = 10 b = 20 c = 30
This may be more quickly declared using parallel assignment −
a, b, c = 10, 20, 30
Parallel assignment is also useful for swapping the values held in two variables −
a, b = b, c
Bitwise operator works on bits and performs bit by bit operation.
Assume if a = 60; and b = 13; now in binary format they will be as follows −
a = 0011 1100 b = 0000 1101 ------------------ a&b = 0000 1100 a|b = 0011 1101 a^b = 0011 0001 ~a = 1100 0011
The following Bitwise operators are supported by Ruby language.
Operator | Description | Example |
---|---|---|
& | Binary AND Operator copies a bit to the result if it exists in both operands. | (a & b) will give 12, which is 0000 1100 |
| | Binary OR Operator copies a bit if it exists in either operand. | (a | b) will give 61, which is 0011 1101 |
^ | Binary XOR Operator copies the bit if it is set in one operand but not both. | (a ^ b) will give 49, which is 0011 0001 |
~ | Binary Ones Complement Operator is unary and has the effect of 'flipping' bits. | (~a ) will give -61, which is 1100 0011 in 2's complement form due to a signed binary number. |
<< | Binary Left Shift Operator. The left operands value is moved left by the number of bits specified by the right operand. | a << 2 will give 240, which is 1111 0000 |
>> | Binary Right Shift Operator. The left operands value is moved right by the number of bits specified by the right operand. | a >> 2 will give 15, which is 0000 1111 |
The following logical operators are supported by Ruby language
Assume variable a holds 10 and variable b holds 20, then −
Operator | Description | Example |
---|---|---|
and | Called Logical AND operator. If both the operands are true, then the condition becomes true. | (a and b) is true. |
or | Called Logical OR Operator. If any of the two operands are non zero, then the condition becomes true. | (a or b) is true. |
&& | Called Logical AND operator. If both the operands are non zero, then the condition becomes true. | (a && b) is true. |
|| | Called Logical OR Operator. If any of the two operands are non zero, then the condition becomes true. | (a || b) is true. |
! | Called Logical NOT Operator. Use to reverses the logical state of its operand. If a condition is true, then Logical NOT operator will make false. | !(a && b) is false. |
not | Called Logical NOT Operator. Use to reverses the logical state of its operand. If a condition is true, then Logical NOT operator will make false. | not(a && b) is false. |
There is one more operator called Ternary Operator. It first evaluates an expression for a true or false value and then executes one of the two given statements depending upon the result of the evaluation. The conditional operator has this syntax −
Operator | Description | Example |
---|---|---|
? : | Conditional Expression | If Condition is true ? Then value X : Otherwise value Y |
Sequence ranges in Ruby are used to create a range of successive values - consisting of a start value, an end value, and a range of values in between.
In Ruby, these sequences are created using the ".." and "..." range operators. The two-dot form creates an inclusive range, while the three-dot form creates a range that excludes the specified high value.
Operator | Description | Example |
---|---|---|
.. | Creates a range from start point to end point inclusive. | 1..10 Creates a range from 1 to 10 inclusive. |
... | Creates a range from start point to end point exclusive. | 1...10 Creates a range from 1 to 9. |
defined? is a special operator that takes the form of a method call to determine whether or not the passed expression is defined. It returns a description string of the expression, or nil if the expression isn't defined.
There are various usage of defined? Operator
defined? variable # True if variable is initialized
For Example
foo = 42 defined? foo # => "local-variable" defined? $_ # => "global-variable" defined? bar # => nil (undefined)
defined? method_call # True if a method is defined
For Example
defined? puts # => "method" defined? puts(bar) # => nil (bar is not defined here) defined? unpack # => nil (not defined here)
# True if a method exists that can be called with super user defined? super
For Example
defined? super # => "super" (if it can be called) defined? super # => nil (if it cannot be)
defined? yield # True if a code block has been passed
For Example
defined? yield # => "yield" (if there is a block passed) defined? yield # => nil (if there is no block)
You call a module method by preceding its name with the module's name and a period, and you reference a constant using the module name and two colons.
The :: is a unary operator that allows: constants, instance methods and class methods defined within a class or module, to be accessed from anywhere outside the class or module.
Remember in Ruby, classes and methods may be considered constants too.
You need to just prefix the :: Const_name with an expression that returns the appropriate class or module object.
If no prefix expression is used, the main Object class is used by default.
Here are two examples −
MR_COUNT = 0 # constant defined on main Object class module Foo MR_COUNT = 0 ::MR_COUNT = 1 # set global count to 1 MR_COUNT = 2 # set local count to 2 end puts MR_COUNT # this is the global constant puts Foo::MR_COUNT # this is the local "Foo" constant
Second Example
CONST = ' out there' class Inside_one CONST = proc {' in there'} def where_is_my_CONST ::CONST + ' inside one' end end class Inside_two CONST = ' inside two' def where_is_my_CONST CONST end end puts Inside_one.new.where_is_my_CONST puts Inside_two.new.where_is_my_CONST puts Object::CONST + Inside_two::CONST puts Inside_two::CONST + CONST puts Inside_one::CONST puts Inside_one::CONST.call + Inside_two::CONST
The following table lists all operators from highest precedence to lowest.
Method | Operator | Description |
---|---|---|
Yes | :: | Constant resolution operator |
Yes | [ ] [ ]= | Element reference, element set |
Yes | ** | Exponentiation (raise to the power) |
Yes | ! ~ + - | Not, complement, unary plus and minus (method names for the last two are +@ and -@) |
Yes | * / % | Multiply, divide, and modulo |
Yes | + - | Addition and subtraction |
Yes | >> << | Right and left bitwise shift |
Yes | & | Bitwise 'AND' |
Yes | ^ | | Bitwise exclusive `OR' and regular `OR' |
Yes | <= < > >= | Comparison operators |
Yes | <=> == === != =~ !~ | Equality and pattern match operators (!= and !~ may not be defined as methods) |
&& | Logical 'AND' | |
|| | Logical 'OR' | |
.. ... | Range (inclusive and exclusive) | |
? : | Ternary if-then-else | |
= %= { /= -= += |= &= >>= <<= *= &&= ||= **= | Assignment | |
defined? | Check if specified symbol defined | |
not | Logical negation | |
or and | Logical composition |
NOTE − Operators with a Yes in the method column are actually methods, and as such may be overridden.
Comments are lines of annotation within Ruby code that are ignored at runtime. A single line comment starts with # character and they extend from # to the end of the line as follows −
#!/usr/bin/ruby -w # This is a single line comment. puts "Hello, Ruby!"
When executed, the above program produces the following result −
Hello, Ruby!
You can comment multiple lines using =begin and =end syntax as follows −
#!/usr/bin/ruby -w puts "Hello, Ruby!" =begin This is a multiline comment and con spwan as many lines as you like. But =begin and =end should come in the first line only. =end
When executed, the above program produces the following result −
Hello, Ruby!
Make sure trailing comments are far enough from the code and that they are easily distinguished. If more than one trailing comment exists in a block, align them. For example −
@counter # keeps track times page has been hit @siteCounter # keeps track of times all pages have been hit
Ruby offers conditional structures that are pretty common to modern languages. Here, we will explain all the conditional statements and modifiers available in Ruby.
if conditional [then] code... [elsif conditional [then] code...]... [else code...] end
if expressions are used for conditional execution. The values false and nil are false, and everything else are true. Notice Ruby uses elsif, not else if nor elif.
Executes code if the conditional is true. If the conditional is not true, code specified in the else clause is executed.
An if expression's conditional is separated from code by the reserved word then, a newline, or a semicolon.
#!/usr/bin/ruby x = 1 if x > 2 puts "x is greater than 2" elsif x <= 2 and x!=0 puts "x is 1" else puts "I can't guess the number" end
x is 1
code if condition
Executes code if the conditional is true.
#!/usr/bin/ruby $debug = 1 print "debug\n" if $debug
This will produce the following result −
debug
unless conditional [then] code [else code ] end
Executes code if conditional is false. If the conditional is true, code specified in the else clause is executed.
#!/usr/bin/ruby x = 1 unless x>=2 puts "x is less than 2" else puts "x is greater than 2" end
This will produce the following result −
x is less than 2
code unless conditional
Executes code if conditional is false.
#!/usr/bin/ruby $var = 1 print "1 -- Value is set\n" if $var print "2 -- Value is set\n" unless $var $var = false print "3 -- Value is set\n" unless $var
This will produce the following result −
1 -- Value is set 3 -- Value is set
case expression [when expression [, expression ...] [then] code ]... [else code ] end
Compares the expression specified by case and that specified by when using the === operator and executes the code of the when clause that matches.
The expression specified by the when clause is evaluated as the left operand. If no when clauses match, case executes the code of the else clause.
A when statement's expression is separated from code by the reserved word then, a newline, or a semicolon. Thus −
case expr0 when expr1, expr2 stmt1 when expr3, expr4 stmt2 else stmt3 end
is basically similar to the following −
_tmp = expr0 if expr1 === _tmp || expr2 === _tmp stmt1 elsif expr3 === _tmp || expr4 === _tmp stmt2 else stmt3 end
#!/usr/bin/ruby $age = 5 case $age when 0 .. 2 puts "baby" when 3 .. 6 puts "little child" when 7 .. 12 puts "child" when 13 .. 18 puts "youth" else puts "adult" end
This will produce the following result −
little child
Loops in Ruby are used to execute the same block of code a specified number of times. This chapter details all the loop statements supported by Ruby.
while conditional [do] code end
Executes code while conditional is true. A while loop's conditional is separated from code by the reserved word do, a newline, backslash \, or a semicolon ;.
#!/usr/bin/ruby $i = 0 $num = 5 while $i < $num do puts("Inside the loop i = #$i" ) $i +=1 end
This will produce the following result −
Inside the loop i = 0 Inside the loop i = 1 Inside the loop i = 2 Inside the loop i = 3 Inside the loop i = 4
code while condition OR begin code end while conditional
Executes code while conditional is true.
If a while modifier follows a begin statement with no rescue or ensure clauses, code is executed once before conditional is evaluated.
#!/usr/bin/ruby $i = 0 $num = 5 begin puts("Inside the loop i = #$i" ) $i +=1 end while $i < $num
This will produce the following result −
Inside the loop i = 0 Inside the loop i = 1 Inside the loop i = 2 Inside the loop i = 3 Inside the loop i = 4
until conditional [do] code end
Executes code while conditional is false. An until statement's conditional is separated from code by the reserved word do, a newline, or a semicolon.
#!/usr/bin/ruby $i = 0 $num = 5 until $i > $num do puts("Inside the loop i = #$i" ) $i +=1; end
This will produce the following result −
Inside the loop i = 0 Inside the loop i = 1 Inside the loop i = 2 Inside the loop i = 3 Inside the loop i = 4 Inside the loop i = 5
code until conditional OR begin code end until conditional
Executes code while conditional is false.
If an until modifier follows a begin statement with no rescue or ensure clauses, code is executed once before conditional is evaluated.
#!/usr/bin/ruby $i = 0 $num = 5 begin puts("Inside the loop i = #$i" ) $i +=1; end until $i > $num
This will produce the following result −
Inside the loop i = 0 Inside the loop i = 1 Inside the loop i = 2 Inside the loop i = 3 Inside the loop i = 4 Inside the loop i = 5
for variable [, variable ...] in expression [do] code end
Executes code once for each element in expression.
#!/usr/bin/ruby for i in 0..5 puts "Value of local variable is #{i}" end
Here, we have defined the range 0..5. The statement for i in 0..5 will allow i to take values in the range from 0 to 5 (including 5). This will produce the following result −
Value of local variable is 0 Value of local variable is 1 Value of local variable is 2 Value of local variable is 3 Value of local variable is 4 Value of local variable is 5
A for...in loop is almost exactly equivalent to the following −
(expression).each do |variable[, variable...]| code end
except that a for loop doesn't create a new scope for local variables. A for loop's expression is separated from code by the reserved word do, a newline, or a semicolon.
#!/usr/bin/ruby (0..5).each do |i| puts "Value of local variable is #{i}" end
This will produce the following result −
Value of local variable is 0 Value of local variable is 1 Value of local variable is 2 Value of local variable is 3 Value of local variable is 4 Value of local variable is 5
break
Terminates the most internal loop. Terminates a method with an associated block if called within the block (with the method returning nil).
#!/usr/bin/ruby for i in 0..5 if i > 2 then break end puts "Value of local variable is #{i}" end
This will produce the following result −
Value of local variable is 0 Value of local variable is 1 Value of local variable is 2
next
Jumps to the next iteration of the most internal loop. Terminates execution of a block if called within a block (with yield or call returning nil).
#!/usr/bin/ruby for i in 0..5 if i < 2 then next end puts "Value of local variable is #{i}" end
This will produce the following result −
Value of local variable is 2 Value of local variable is 3 Value of local variable is 4 Value of local variable is 5
redo
Restarts this iteration of the most internal loop, without checking loop condition. Restarts yield or call if called within a block.
#!/usr/bin/ruby for i in 0..5 if i < 2 then puts "Value of local variable is #{i}" redo end end
This will produce the following result and will go in an infinite loop −
Value of local variable is 0 Value of local variable is 0 ............................
retry
If retry appears in rescue clause of begin expression, restart from the beginning of the begin body.
begin do_something # exception raised rescue # handles error retry # restart from beginning end
If retry appears in the iterator, the block, or the body of the for expression, restarts the invocation of the iterator call. Arguments to the iterator is re-evaluated.
for i in 1..5 retry if some_condition # restart from i == 1 end
#!/usr/bin/ruby for i in 0..5 retry if i > 2 puts "Value of local variable is #{i}" end
This will produce the following result and will go in an infinite loop −
Value of local variable is 1 Value of local variable is 2 Value of local variable is 1 Value of local variable is 2 Value of local variable is 1 Value of local variable is 2 ............................
Ruby methods are very similar to functions in any other programming language. Ruby methods are used to bundle one or more repeatable statements into a single unit.
Method names should begin with a lowercase letter. If you begin a method name with an uppercase letter, Ruby might think that it is a constant and hence can parse the call incorrectly.
Methods should be defined before calling them, otherwise Ruby will raise an exception for undefined method invoking.
def method_name [( [arg [= default]]...[, * arg [, &expr ]])] expr.. end
So, you can define a simple method as follows −
def method_name expr.. end
You can represent a method that accepts parameters like this −
def method_name (var1, var2) expr.. end
You can set default values for the parameters, which will be used if method is called without passing the required parameters −
def method_name (var1 = value1, var2 = value2) expr.. end
Whenever you call the simple method, you write only the method name as follows −
method_name
However, when you call a method with parameters, you write the method name along with the parameters, such as −
method_name 25, 30
The most important drawback to using methods with parameters is that you need to remember the number of parameters whenever you call such methods. For example, if a method accepts three parameters and you pass only two, then Ruby displays an error.
#!/usr/bin/ruby def test(a1 = "Ruby", a2 = "Perl") puts "The programming language is #{a1}" puts "The programming language is #{a2}" end test "C", "C++" test
This will produce the following result −
The programming language is C The programming language is C++ The programming language is Ruby The programming language is Perl
Every method in Ruby returns a value by default. This returned value will be the value of the last statement. For example −
def test i = 100 j = 10 k = 0 end
This method, when called, will return the last declared variable k.
The return statement in ruby is used to return one or more values from a Ruby Method.
return [expr[`,' expr...]]
If more than two expressions are given, the array containing these values will be the return value. If no expression given, nil will be the return value.
return OR return 12 OR return 1,2,3
Have a look at this example −
#!/usr/bin/ruby def test i = 100 j = 200 k = 300 return i, j, k end var = test puts var
This will produce the following result −
100 200 300
Suppose you declare a method that takes two parameters, whenever you call this method, you need to pass two parameters along with it.
However, Ruby allows you to declare methods that work with a variable number of parameters. Let us examine a sample of this −
#!/usr/bin/ruby def sample (*test) puts "The number of parameters is #{test.length}" for i in 0...test.length puts "The parameters are #{test[i]}" end end sample "Zara", "6", "F" sample "Mac", "36", "M", "MCA"
In this code, you have declared a method sample that accepts one parameter test. However, this parameter is a variable parameter. This means that this parameter can take in any number of variables. So, the above code will produce the following result −
The number of parameters is 3 The parameters are Zara The parameters are 6 The parameters are F The number of parameters is 4 The parameters are Mac The parameters are 36 The parameters are M The parameters are MCA
When a method is defined outside of the class definition, the method is marked as private by default. On the other hand, the methods defined in the class definition are marked as public by default. The default visibility and the private mark of the methods can be changed by public or private of the Module.
Whenever you want to access a method of a class, you first need to instantiate the class. Then, using the object, you can access any member of the class.
Ruby gives you a way to access a method without instantiating a class. Let us see how a class method is declared and accessed −
class Accounts def reading_charge end def Accounts.return_date end end
See how the method return_date is declared. It is declared with the class name followed by a period, which is followed by the name of the method. You can access this class method directly as follows −
Accounts.return_date
To access this method, you need not create objects of the class Accounts.
This gives alias to methods or global variables. Aliases cannot be defined within the method body. The alias of the method keeps the current definition of the method, even when methods are overridden.
Making aliases for the numbered global variables ($1, $2,...) is prohibited. Overriding the built-in global variables may cause serious problems.
alias method-name method-name alias global-variable-name global-variable-name
alias foo bar alias $MATCH $&
Here we have defined foo alias for bar, and $MATCH is an alias for $&
This cancels the method definition. An undef cannot appear in the method body.
By using undef and alias, the interface of the class can be modified independently from the superclass, but notice it may be broke programs by the internal method call to self.
undef method-name
To undefine a method called bar do the following −
undef bar
You have seen how Ruby defines methods where you can put number of statements and then you call that method. Similarly, Ruby has a concept of Block.
A block consists of chunks of code.
You assign a name to a block.
The code in the block is always enclosed within braces ({}).
A block is always invoked from a function with the same name as that of the block. This means that if you have a block with the name test, then you use the function test to invoke this block.
You invoke a block by using the yield statement.
block_name { statement1 statement2 .......... }
Here, you will learn to invoke a block by using a simple yield statement. You will also learn to use a yield statement with parameters for invoking a block. You will check the sample code with both types of yield statements.
Let's look at an example of the yield statement −
#!/usr/bin/ruby def test puts "You are in the method" yield puts "You are again back to the method" yield end test {puts "You are in the block"}
This will produce the following result −
You are in the method You are in the block You are again back to the method You are in the block
You also can pass parameters with the yield statement. Here is an example −
#!/usr/bin/ruby def test yield 5 puts "You are in the method test" yield 100 end test {|i| puts "You are in the block #{i}"}
This will produce the following result −
You are in the block 5 You are in the method test You are in the block 100
Here, the yield statement is written followed by parameters. You can even pass more than one parameter. In the block, you place a variable between two vertical lines (||) to accept the parameters. Therefore, in the preceding code, the yield 5 statement passes the value 5 as a parameter to the test block.
Now, look at the following statement −
test {|i| puts "You are in the block #{i}"}
Here, the value 5 is received in the variable i. Now, observe the following puts statement −
puts "You are in the block #{i}"
The output of this puts statement is −
You are in the block 5
If you want to pass more than one parameters, then the yield statement becomes −
yield a, b
and the block is −
test {|a, b| statement}
The parameters will be separated by commas.
You have seen how a block and a method can be associated with each other. You normally invoke a block by using the yield statement from a method that has the same name as that of the block. Therefore, you write −
#!/usr/bin/ruby def test yield end test{ puts "Hello world"}
This example is the simplest way to implement a block. You call the test block by using the yield statement.
But if the last argument of a method is preceded by &, then you can pass a block to this method and this block will be assigned to the last parameter. In case both * and & are present in the argument list, & should come later.
#!/usr/bin/ruby def test(&block) block.call end test { puts "Hello World!"}
This will produce the following result −
Hello World!
Every Ruby source file can declare blocks of code to be run as the file is being loaded (the BEGIN blocks) and after the program has finished executing (the END blocks).
#!/usr/bin/ruby BEGIN { # BEGIN block code puts "BEGIN code block" } END { # END block code puts "END code block" } # MAIN block code puts "MAIN code block"
A program may include multiple BEGIN and END blocks. BEGIN blocks are executed in the order they are encountered. END blocks are executed in reverse order. When executed, the above program produces the following result −
BEGIN code block MAIN code block END code block
Modules are a way of grouping together methods, classes, and constants. Modules give you two major benefits.
Modules provide a namespace and prevent name clashes.
Modules implement the mixin facility.
Modules define a namespace, a sandbox in which your methods and constants can play without having to worry about being stepped on by other methods and constants.
module Identifier statement1 statement2 ........... end
Module constants are named just like class constants, with an initial uppercase letter. The method definitions look similar, too: Module methods are defined just like class methods.
As with class methods, you call a module method by preceding its name with the module's name and a period, and you reference a constant using the module name and two colons.
#!/usr/bin/ruby # Module defined in trig.rb file module Trig PI = 3.141592654 def Trig.sin(x) # .. end def Trig.cos(x) # .. end end
We can define one more module with the same function name but different functionality −
#!/usr/bin/ruby # Module defined in moral.rb file module Moral VERY_BAD = 0 BAD = 1 def Moral.sin(badness) # ... end end
Like class methods, whenever you define a method in a module, you specify the module name followed by a dot and then the method name.
The require statement is similar to the include statement of C and C++ and the import statement of Java. If a third program wants to use any defined module, it can simply load the module files using the Ruby require statement −
require filename
Here, it is not required to give .rb extension along with a file name.
$LOAD_PATH << '.' require 'trig.rb' require 'moral' y = Trig.sin(Trig::PI/4) wrongdoing = Moral.sin(Moral::VERY_BAD)
Here we are using $LOAD_PATH << '.' to make Ruby aware that included files must be searched in the current directory. If you do not want to use $LOAD_PATH then you can use require_relative to include files from a relative directory.
IMPORTANT − Here, both the files contain the same function name. So, this will result in code ambiguity while including in calling program but modules avoid this code ambiguity and we are able to call appropriate function using module name.
You can embed a module in a class. To embed a module in a class, you use the include statement in the class −
include modulename
If a module is defined in a separate file, then it is required to include that file using require statement before embedding module in a class.
Consider the following module written in support.rb file.
module Week FIRST_DAY = "Sunday" def Week.weeks_in_month puts "You have four weeks in a month" end def Week.weeks_in_year puts "You have 52 weeks in a year" end end
Now, you can include this module in a class as follows −
#!/usr/bin/ruby $LOAD_PATH << '.' require "support" class Decade include Week no_of_yrs = 10 def no_of_months puts Week::FIRST_DAY number = 10*12 puts number end end d1 = Decade.new puts Week::FIRST_DAY Week.weeks_in_month Week.weeks_in_year d1.no_of_months
This will produce the following result −
Sunday You have four weeks in a month You have 52 weeks in a year Sunday 120
Before going through this section, we assume you have the knowledge of Object Oriented Concepts.
When a class can inherit features from more than one parent class, the class is supposed to show multiple inheritance.
Ruby does not support multiple inheritance directly but Ruby Modules have another wonderful use. At a stroke, they pretty much eliminate the need for multiple inheritance, providing a facility called a mixin.
Mixins give you a wonderfully controlled way of adding functionality to classes. However, their true power comes out when the code in the mixin starts to interact with code in the class that uses it.
Let us examine the following sample code to gain an understand of mixin −
module A def a1 end def a2 end end module B def b1 end def b2 end end class Sample include A include B def s1 end end samp = Sample.new samp.a1 samp.a2 samp.b1 samp.b2 samp.s1
Module A consists of the methods a1 and a2. Module B consists of the methods b1 and b2. The class Sample includes both modules A and B. The class Sample can access all four methods, namely, a1, a2, b1, and b2. Therefore, you can see that the class Sample inherits from both the modules. Thus, you can say the class Sample shows multiple inheritance or a mixin.
A String object in Ruby holds and manipulates an arbitrary sequence of one or more bytes, typically representing characters that represent human language.
The simplest string literals are enclosed in single quotes (the apostrophe character). The text within the quote marks is the value of the string −
'This is a simple Ruby string literal'
If you need to place an apostrophe within a single-quoted string literal, precede it with a backslash, so that the Ruby interpreter does not think that it terminates the string −
'Won\'t you read O\'Reilly\'s book?'
The backslash also works to escape another backslash, so that the second backslash is not itself interpreted as an escape character.
Following are the string-related features of Ruby.
Expression substitution is a means of embedding the value of any Ruby expression into a string using #{ and } −
#!/usr/bin/ruby x, y, z = 12, 36, 72 puts "The value of x is #{ x }." puts "The sum of x and y is #{ x + y }." puts "The average was #{ (x + y + z)/3 }."
This will produce the following result −
The value of x is 12. The sum of x and y is 48. The average was 40.
With general delimited strings, you can create strings inside a pair of matching though arbitrary delimiter characters, e.g., !, (, {, <, etc., preceded by a percent character (%). Q, q, and x have special meanings. General delimited strings can be −
%{Ruby is fun.} equivalent to "Ruby is fun." %Q{ Ruby is fun. } equivalent to " Ruby is fun. " %q[Ruby is fun.] equivalent to a single-quoted string %x!ls! equivalent to back tick command output `ls`
The default character set for Ruby is ASCII, whose characters may be represented by single bytes. If you use UTF-8, or another modern character set, characters may be represented in one to four bytes.
You can change your character set using $KCODE at the beginning of your program, like this −
$KCODE = 'u'
We need to have an instance of String object to call a String method. Following is the way to create an instance of String object −
new [String.new(str = "")]
This will return a new string object containing a copy of str. Now, using str object, we can all use any available instance methods. For example −
#!/usr/bin/ruby myStr = String.new("THIS IS TEST") foo = myStr.downcase puts "#{foo}"
This will produce the following result −
this is test
Try the following example to unpack various data.
"abc \0\0abc \0\0".unpack('A6Z6') #=> ["abc", "abc "] "abc \0\0".unpack('a3a3') #=> ["abc", " \000\000"] "abc \0abc \0".unpack('Z*Z*') #=> ["abc ", "abc "] "aa".unpack('b8B8') #=> ["10000110", "01100001"] "aaa".unpack('h2H2c') #=> ["16", "61", 97] "\xfe\xff\xfe\xff".unpack('sS') #=> [-2, 65534] "now = 20is".unpack('M*') #=> ["now is"] "whole".unpack('xax2aX2aX1aX2a') #=> ["h", "e", "l", "l", "o"]
Ruby arrays are ordered, integer-indexed collections of any object. Each element in an array is associated with and referred to by an index.
Array indexing starts at 0, as in C or Java. A negative index is assumed relative to the end of the array --- that is, an index of -1 indicates the last element of the array, -2 is the next to last element in the array, and so on.
Ruby arrays can hold objects such as String, Integer, Fixnum, Hash, Symbol, even other Array objects. Ruby arrays are not as rigid as arrays in other languages. Ruby arrays grow automatically while adding elements to them.
There are many ways to create or initialize an array. One way is with the new class method −
names = Array.new
You can set the size of an array at the time of creating array −
names = Array.new(20)
The array names now has a size or length of 20 elements. You can return the size of an array with either the size or length methods −
#!/usr/bin/ruby names = Array.new(20) puts names.size # This returns 20 puts names.length # This also returns 20
This will produce the following result −
20 20
You can assign a value to each element in the array as follows −
#!/usr/bin/ruby names = Array.new(4, "mac") puts "#{names}"
This will produce the following result −
["mac", "mac", "mac", "mac"]
You can also use a block with new, populating each element with what the block evaluates to −
#!/usr/bin/ruby nums = Array.new(10) { |e| e = e * 2 } puts "#{nums}"
This will produce the following result −
[0, 2, 4, 6, 8, 10, 12, 14, 16, 18]
There is another method of Array, []. It works like this −
nums = Array.[](1, 2, 3, 4,5)
One more form of array creation is as follows −
nums = Array[1, 2, 3, 4,5]
The Kernel module available in core Ruby has an Array method, which only accepts a single argument. Here, the method takes a range as an argument to create an array of digits −
#!/usr/bin/ruby digits = Array(0..9) puts "#{digits}"
This will produce the following result −
[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
We need to have an instance of Array object to call an Array method. As we have seen, following is the way to create an instance of Array object −
Array.[](...) [or] Array[...] [or] [...]
This will return a new array populated with the given objects. Now, using the created object, we can call any available instance methods. For example −
#!/usr/bin/ruby digits = Array(0..9) num = digits.at(6) puts "#{num}"
This will produce the following result −
6
Try the following example to pack various data.
a = [ "a", "b", "c" ] n = [ 65, 66, 67 ] puts a.pack("A3A3A3") #=> "a b c " puts a.pack("a3a3a3") #=> "a\000\000b\000\000c\000\000" puts n.pack("ccc") #=> "ABC"
This will produce the following result −
a b c abc ABC
A Hash is a collection of key-value pairs like this: "employee" = > "salary". It is similar to an Array, except that indexing is done via arbitrary keys of any object type, not an integer index.
The order in which you traverse a hash by either key or value may seem arbitrary and will generally not be in the insertion order. If you attempt to access a hash with a key that does not exist, the method will return nil.
As with arrays, there is a variety of ways to create hashes. You can create an empty hash with the new class method −
months = Hash.new
You can also use new to create a hash with a default value, which is otherwise just nil −
months = Hash.new( "month" ) or months = Hash.new "month"
When you access any key in a hash that has a default value, if the key or value doesn't exist, accessing the hash will return the default value −
#!/usr/bin/ruby months = Hash.new( "month" ) puts "#{months[0]}" puts "#{months[72]}"
This will produce the following result −
month month
#!/usr/bin/ruby H = Hash["a" => 100, "b" => 200] puts "#{H['a']}" puts "#{H['b']}"
This will produce the following result −
100 200
You can use any Ruby object as a key or value, even an array, so the following example is a valid one −
[1,"jan"] => "January"
We need to have an instance of Hash object to call a Hash method. As we have seen, following is the way to create an instance of Hash object −
Hash[[key =>|, value]* ] or Hash.new [or] Hash.new(obj) [or] Hash.new { |hash, key| block }
This will return a new hash populated with the given objects. Now using the created object, we can call any available instance methods. For example −
#!/usr/bin/ruby $, = ", " months = Hash.new( "month" ) months = {"1" => "January", "2" => "February"} keys = months.keys puts "#{keys}"
This will produce the following result −
["1", "2"]
Following are the public hash methods (assuming hash is an array object) −
Sr.No. | Methods & Description |
---|---|
1 | hash == other_hash Tests whether two hashes are equal, based on whether they have the same number of key-value pairs, and whether the key-value pairs match the corresponding pair in each hash. |
2 | hash.[key] Using a key, references a value from hash. If the key is not found, returns a default value. |
3 | hash.[key] = value Associates the value given by value with the key given by key. |
4 | hash.clear Removes all key-value pairs from hash. |
5 | hash.default(key = nil) Returns the default value for hash, nil if not set by default=. ([] returns a default value if the key does not exist in hash.) |
6 | hash.default = obj Sets a default value for hash. |
7 | hash.default_proc Returns a block if hash was created by a block. |
8 | hash.delete(key) [or] array.delete(key) { |key| block } Deletes a key-value pair from hash by key. If block is used, returns the result of a block if pair is not found. Compare delete_if. |
9 | hash.delete_if { |key,value| block } Deletes a key-value pair from hash for every pair the block evaluates to true. |
10 | hash.each { |key,value| block } Iterates over hash, calling the block once for each key, passing the key-value as a two-element array. |
11 | hash.each_key { |key| block } Iterates over hash, calling the block once for each key, passing key as a parameter. |
12 | hash.each_key { |key_value_array| block } Iterates over hash, calling the block once for each key, passing the key and value as parameters. |
13 | hash.each_key { |value| block } Iterates over hash, calling the block once for each key, passing value as a parameter. |
14 | hash.empty? Tests whether hash is empty (contains no key-value pairs), returning true or false. |
15 | hash.fetch(key [, default] ) [or] hash.fetch(key) { | key | block } Returns a value from hash for the given key. If the key can't be found, and there are no other arguments, it raises an IndexError exception; if default is given, it is returned; if the optional block is specified, its result is returned. |
16 | hash.has_key?(key) [or] hash.include?(key) [or] hash.key?(key) [or] hash.member?(key) Tests whether a given key is present in hash, returning true or false. |
17 | hash.has_value?(value) Tests whether hash contains the given value. |
18 | hash.index(value) Returns the key for the given value in hash, nil if no matching value is found. |
19 | hash.indexes(keys) Returns a new array consisting of values for the given key(s). Will insert the default value for keys that are not found. This method is deprecated. Use select. |
20 | hash.indices(keys) Returns a new array consisting of values for the given key(s). Will insert the default value for keys that are not found. This method is deprecated. Use select. |
21 | hash.inspect Returns a pretty print string version of hash. |
22 | hash.invert Creates a new hash, inverting keys and values from hash; that is, in the new hash, the keys from hash become values and values become keys. |
23 | hash.keys Creates a new array with keys from hash. |
24 | hash.length Returns the size or length of hash as an integer. |
25 | hash.merge(other_hash) [or] hash.merge(other_hash) { |key, oldval, newval| block } Returns a new hash containing the contents of hash and other_hash, overwriting pairs in hash with duplicate keys with those from other_hash. |
26 | hash.merge!(other_hash) [or] hash.merge!(other_hash) { |key, oldval, newval| block } Same as merge, but changes are done in place. |
27 | hash.rehash Rebuilds hash based on the current values for each key. If values have changed since they were inserted, this method reindexes hash. |
28 | hash.reject { |key, value| block } Creates a new hash for every pair the block evaluates to true |
29 | hash.reject! { |key, value| block } Same as reject, but changes are made in place. |
30 | hash.replace(other_hash) Replaces the contents of hash with the contents of other_hash. |
31 | hash.select { |key, value| block } Returns a new array consisting of key-value pairs from hash for which the block returns true. |
32 | hash.shift Removes a key-value pair from hash, returning it as a two-element array. |
33 | hash.size Returns the size or length of hash as an integer. |
34 | hash.sort Converts hash to a two-dimensional array containing arrays of key-value pairs, then sorts it as an array. |
35 | hash.store(key, value) Stores a key-value pair in hash. |
36 | hash.to_a Creates a two-dimensional array from hash. Each key/value pair is converted to an array, and all these arrays are stored in a containing array. |
37 | hash.to_hash Returns hash (self). |
38 | hash.to_s Converts hash to an array, then converts that array to a string. |
39 | hash.update(other_hash) [or] hash.update(other_hash) {|key, oldval, newval| block} Returns a new hash containing the contents of hash and other_hash, overwriting pairs in hash with duplicate keys with those from other_hash. |
40 | hash.value?(value) Tests whether hash contains the given value. |
41 | hash.values Returns a new array containing all the values of hash. |
42 | hash.values_at(obj, ...) Returns a new array containing the values from hash that are associated with the given key or keys. |
The Time class represents dates and times in Ruby. It is a thin layer over the system date and time functionality provided by the operating system. This class may be unable on your system to represent dates before 1970 or after 2038.
This chapter makes you familiar with all the most wanted concepts of date and time.
Following is the simple example to get current date and time −
#!/usr/bin/ruby -w time1 = Time.new puts "Current Time : " + time1.inspect # Time.now is a synonym: time2 = Time.now puts "Current Time : " + time2.inspect
This will produce the following result −
Current Time : Mon Jun 02 12:02:39 -0700 2008 Current Time : Mon Jun 02 12:02:39 -0700 2008
We can use Time object to get various components of date and time. Following is the example showing the same −
#!/usr/bin/ruby -w time = Time.new # Components of a Time puts "Current Time : " + time.inspect puts time.year # => Year of the date puts time.month # => Month of the date (1 to 12) puts time.day # => Day of the date (1 to 31 ) puts time.wday # => 0: Day of week: 0 is Sunday puts time.yday # => 365: Day of year puts time.hour # => 23: 24-hour clock puts time.min # => 59 puts time.sec # => 59 puts time.usec # => 999999: microseconds puts time.zone # => "UTC": timezone name
This will produce the following result −
Current Time : Mon Jun 02 12:03:08 -0700 2008 2008 6 2 1 154 12 3 8 247476 UTC
These two functions can be used to format date in a standard format as follows −
# July 8, 2008 Time.local(2008, 7, 8) # July 8, 2008, 09:10am, local time Time.local(2008, 7, 8, 9, 10) # July 8, 2008, 09:10 UTC Time.utc(2008, 7, 8, 9, 10) # July 8, 2008, 09:10:11 GMT (same as UTC) Time.gm(2008, 7, 8, 9, 10, 11)
Following is the example to get all the components in an array in the following format −
[sec,min,hour,day,month,year,wday,yday,isdst,zone]
Try the following −
#!/usr/bin/ruby -w time = Time.new values = time.to_a p values
This will generate the following result −
[26, 10, 12, 2, 6, 2008, 1, 154, false, "MST"]
This array could be passed to Time.utc or Time.local functions to get different format of dates as follows −
#!/usr/bin/ruby -w time = Time.new values = time.to_a puts Time.utc(*values)
This will generate the following result −
Mon Jun 02 12:15:36 UTC 2008
Following is the way to get time represented internally as seconds since the (platform-dependent) epoch −
# Returns number of seconds since epoch time = Time.now.to_i # Convert number of seconds into Time object. Time.at(time) # Returns second since epoch which includes microseconds time = Time.now.to_f
You can use a Time object to get all the information related to Timezones and daylight savings as follows −
time = Time.new # Here is the interpretation time.zone # => "UTC": return the timezone time.utc_offset # => 0: UTC is 0 seconds offset from UTC time.zone # => "PST" (or whatever your timezone is) time.isdst # => false: If UTC does not have DST. time.utc? # => true: if t is in UTC time zone time.localtime # Convert to local timezone. time.gmtime # Convert back to UTC. time.getlocal # Return a new Time object in local zone time.getutc # Return a new Time object in UTC
There are various ways to format date and time. Here is one example showing a few −
#!/usr/bin/ruby -w time = Time.new puts time.to_s puts time.ctime puts time.localtime puts time.strftime("%Y-%m-%d %H:%M:%S")
This will produce the following result −
Mon Jun 02 12:35:19 -0700 2008 Mon Jun 2 12:35:19 2008 Mon Jun 02 12:35:19 -0700 2008 2008-06-02 12:35:19
These directives in the following table are used with the method Time.strftime.
Sr.No. | Directive & Description |
---|---|
1 | %a The abbreviated weekday name (Sun). |
2 | %A The full weekday name (Sunday). |
3 | %b The abbreviated month name (Jan). |
4 | %B The full month name (January). |
5 | %c The preferred local date and time representation. |
6 | %d Day of the month (01 to 31). |
7 | %H Hour of the day, 24-hour clock (00 to 23). |
8 | %I Hour of the day, 12-hour clock (01 to 12). |
9 | %j Day of the year (001 to 366). |
10 | %m Month of the year (01 to 12). |
11 | %M Minute of the hour (00 to 59). |
12 | %p Meridian indicator (AM or PM). |
13 | %S Second of the minute (00 to 60). |
14 | %U Week number of the current year, starting with the first Sunday as the first day of the first week (00 to 53). |
15 | %W Week number of the current year, starting with the first Monday as the first day of the first week (00 to 53). |
16 | %w Day of the week (Sunday is 0, 0 to 6). |
17 | %x Preferred representation for the date alone, no time. |
18 | %X Preferred representation for the time alone, no date. |
19 | %y Year without a century (00 to 99). |
20 | %Y Year with century. |
21 | %Z Time zone name. |
22 | %% Literal % character. |
You can perform simple arithmetic with time as follows −
now = Time.now # Current time puts now past = now - 10 # 10 seconds ago. Time - number => Time puts past future = now + 10 # 10 seconds from now Time + number => Time puts future diff = future - past # => 10 Time - Time => number of seconds puts diff
This will produce the following result −
Thu Aug 01 20:57:05 -0700 2013 Thu Aug 01 20:56:55 -0700 2013 Thu Aug 01 20:57:15 -0700 2013 20.0
Ranges occur everywhere: January to December, 0 to 9, lines 50 through 67, and so on. Ruby supports ranges and allows us to use ranges in a variety of ways −
The first and perhaps the most natural use of ranges is to express a sequence. Sequences have a start point, an end point, and a way to produce successive values in the sequence.
Ruby creates these sequences using the ''..'' and ''...'' range operators. The two-dot form creates an inclusive range, while the three-dot form creates a range that excludes the specified high value.
(1..5) #==> 1, 2, 3, 4, 5 (1...5) #==> 1, 2, 3, 4 ('a'..'d') #==> 'a', 'b', 'c', 'd'
The sequence 1..100 is held as a Range object containing references to two Fixnum objects. If you need to, you can convert a range to a list using the to_a method. Try the following example −
#!/usr/bin/ruby $, =", " # Array value separator range1 = (1..10).to_a range2 = ('bar'..'bat').to_a puts "#{range1}" puts "#{range2}"
This will produce the following result −
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10] ["bar", "bas", "bat"]
Ranges implement methods that let you iterate over them and test their contents in a variety of ways −
#!/usr/bin/ruby # Assume a range digits = 0..9 puts digits.include?(5) ret = digits.min puts "Min value is #{ret}" ret = digits.max puts "Max value is #{ret}" ret = digits.reject {|i| i < 5 } puts "Rejected values are #{ret}" digits.each do |digit| puts "In Loop #{digit}" end
This will produce the following result −
true Min value is 0 Max value is 9 Rejected values are 5, 6, 7, 8, 9 In Loop 0 In Loop 1 In Loop 2 In Loop 3 In Loop 4 In Loop 5 In Loop 6 In Loop 7 In Loop 8 In Loop 9
Ranges may also be used as conditional expressions. For example, the following code fragment prints sets of lines from the standard input, where the first line in each set contains the word start and the last line the word ends −
while gets print if /start/../end/ end
Ranges can be used in case statements −
#!/usr/bin/ruby score = 70 result = case score when 0..40 then "Fail" when 41..60 then "Pass" when 61..70 then "Pass with Merit" when 71..100 then "Pass with Distinction" else "Invalid Score" end puts result
This will produce the following result −
Pass with Merit
A final use of the versatile range is as an interval test: seeing if some value falls within the interval represented by the range. This is done using ===, the case equality operator.
#!/usr/bin/ruby if ((1..10) === 5) puts "5 lies in (1..10)" end if (('a'..'j') === 'c') puts "c lies in ('a'..'j')" end if (('a'..'j') === 'z') puts "z lies in ('a'..'j')" end
This will produce the following result −
5 lies in (1..10) c lies in ('a'..'j')
Iterators are nothing but methods supported by collections. Objects that store a group of data members are called collections. In Ruby, arrays and hashes can be termed collections.
Iterators return all the elements of a collection, one after the other. We will be discussing two iterators here, each and collect. Let's look at these in detail.
The each iterator returns all the elements of an array or a hash.
collection.each do |variable| code end
Executes code for each element in collection. Here, collection could be an array or a ruby hash.
#!/usr/bin/ruby ary = [1,2,3,4,5] ary.each do |i| puts i end
This will produce the following result −
1 2 3 4 5
You always associate the each iterator with a block. It returns each value of the array, one by one, to the block. The value is stored in the variable i and then displayed on the screen.
The collect iterator returns all the elements of a collection.
collection = collection.collect
The collect method need not always be associated with a block. The collect method returns the entire collection, regardless of whether it is an array or a hash.
#!/usr/bin/ruby a = [1,2,3,4,5] b = Array.new b = a.collect puts b
This will produce the following result −
1 2 3 4 5
NOTE − The collect method is not the right way to do copying between arrays. There is another method called a clone, which should be used to copy one array into another array.
You normally use the collect method when you want to do something with each of the values to get the new array. For example, this code produces an array b containing 10 times each value in a.
#!/usr/bin/ruby a = [1,2,3,4,5] b = a.collect{|x| 10*x} puts b
This will produce the following result −
10 20 30 40 50
Ruby provides a whole set of I/O-related methods implemented in the Kernel module. All the I/O methods are derived from the class IO.
The class IO provides all the basic methods, such as read, write, gets, puts, readline, getc, and printf.
This chapter will cover all the basic I/O functions available in Ruby. For more functions, please refer to Ruby Class IO.
In the previous chapters, you have assigned values to variables and then printed the output using puts statement.
The puts statement instructs the program to display the value stored in the variable. This will add a new line at the end of each line it writes.
#!/usr/bin/ruby val1 = "This is variable one" val2 = "This is variable two" puts val1 puts val2
This will produce the following result −
This is variable one This is variable two
The gets statement can be used to take any input from the user from standard screen called STDIN.
The following code shows you how to use the gets statement. This code will prompt the user to enter a value, which will be stored in a variable val and finally will be printed on STDOUT.
#!/usr/bin/ruby puts "Enter a value :" val = gets puts val
This will produce the following result −
Enter a value : This is entered value This is entered value
Unlike the puts statement, which outputs the entire string onto the screen, the putc statement can be used to output one character at a time.
The output of the following code is just the character H −
#!/usr/bin/ruby str = "Hello Ruby!" putc str
This will produce the following result −
H
The print statement is similar to the puts statement. The only difference is that the puts statement goes to the next line after printing the contents, whereas with the print statement the cursor is positioned on the same line.
#!/usr/bin/ruby print "Hello World" print "Good Morning"
This will produce the following result −
Hello WorldGood Morning
Until now, you have been reading and writing to the standard input and output. Now, we will see how to play with actual data files.
You can create a File object using File.new method for reading, writing, or both, according to the mode string. Finally, you can use File.close method to close that file.
aFile = File.new("filename", "mode") # ... process the file aFile.close
You can use File.open method to create a new file object and assign that file object to a file. However, there is one difference in between File.open and File.new methods. The difference is that the File.open method can be associated with a block, whereas you cannot do the same using the File.new method.
File.open("filename", "mode") do |aFile| # ... process the file end
The same methods that we've been using for 'simple' I/O are available for all file objects. So, gets reads a line from standard input, and aFile.gets reads a line from the file object aFile.
However, I/O objects provides additional set of access methods to make our lives easier.
You can use the method sysread to read the contents of a file. You can open the file in any of the modes when using the method sysread. For example −
Following is the input text file −
This is a simple text file for testing purpose.
Now let's try to read this file −
#!/usr/bin/ruby aFile = File.new("input.txt", "r") if aFile content = aFile.sysread(20) puts content else puts "Unable to open file!" end
This statement will output the first 20 characters of the file. The file pointer will now be placed at the 21st character in the file.
You can use the method syswrite to write the contents into a file. You need to open the file in write mode when using the method syswrite. For example −
#!/usr/bin/ruby aFile = File.new("input.txt", "r+") if aFile aFile.syswrite("ABCDEF") else puts "Unable to open file!" end
This statement will write "ABCDEF" into the file.
This method belongs to the class File. The method each_byte is always associated with a block. Consider the following code sample −
#!/usr/bin/ruby aFile = File.new("input.txt", "r+") if aFile aFile.syswrite("ABCDEF") aFile.each_byte {|ch| putc ch; putc ?. } else puts "Unable to open file!" end
Characters are passed one by one to the variable ch and then displayed on the screen as follows −
s. .a. .s.i.m.p.l.e. .t.e.x.t. .f.i.l.e. .f.o.r. .t.e.s.t.i.n.g. .p.u.r.p.o.s.e... . .
The class File is a subclass of the class IO. The class IO also has some methods, which can be used to manipulate files.
One of the IO class methods is IO.readlines. This method returns the contents of the file line by line. The following code displays the use of the method IO.readlines −
#!/usr/bin/ruby arr = IO.readlines("input.txt") puts arr[0] puts arr[1]
In this code, the variable arr is an array. Each line of the file input.txt will be an element in the array arr. Therefore, arr[0] will contain the first line, whereas arr[1] will contain the second line of the file.
This method also returns output line by line. The difference between the method foreach and the method readlines is that the method foreach is associated with a block. However, unlike the method readlines, the method foreach does not return an array. For example −
#!/usr/bin/ruby IO.foreach("input.txt"){|block| puts block}
This code will pass the contents of the file test line by line to the variable block, and then the output will be displayed on the screen.
You can rename and delete files programmatically with Ruby with the rename and delete methods.
Following is the example to rename an existing file test1.txt −
#!/usr/bin/ruby # Rename a file from test1.txt to test2.txt File.rename( "test1.txt", "test2.txt" )
Following is the example to delete an existing file test2.txt −
#!/usr/bin/ruby # Delete file test2.txt File.delete("test2.txt")
Use the chmod method with a mask to change the mode or permissions/access list of a file −
Following is the example to change mode of an existing file test.txt to a mask value −
#!/usr/bin/ruby file = File.new( "test.txt", "w" ) file.chmod( 0755 )
The following command tests whether a file exists before opening it −
#!/usr/bin/ruby File.open("file.rb") if File::exists?( "file.rb" )
The following command inquire whether the file is really a file −
#!/usr/bin/ruby # This returns either true or false File.file?( "text.txt" )
The following command finds out if the given file name is a directory −
#!/usr/bin/ruby # a directory File::directory?( "/usr/local/bin" ) # => true # a file File::directory?( "file.rb" ) # => false
The following command finds whether the file is readable, writable or executable −
#!/usr/bin/ruby File.readable?( "test.txt" ) # => true File.writable?( "test.txt" ) # => true File.executable?( "test.txt" ) # => false
The following command finds whether the file has zero size or not −
#!/usr/bin/ruby File.zero?( "test.txt" ) # => true
The following command returns size of the file −
#!/usr/bin/ruby File.size?( "text.txt" ) # => 1002
The following command can be used to find out a type of file −
#!/usr/bin/ruby File::ftype( "test.txt" ) # => file
The ftype method identifies the type of the file by returning one of the following − file, directory, characterSpecial, blockSpecial, fifo, link, socket, or unknown.
The following command can be used to find when a file was created, modified, or last accessed −
#!/usr/bin/ruby File::ctime( "test.txt" ) # => Fri May 09 10:06:37 -0700 2008 File::mtime( "text.txt" ) # => Fri May 09 10:44:44 -0700 2008 File::atime( "text.txt" ) # => Fri May 09 10:45:01 -0700 2008
All files are contained within various directories, and Ruby has no problem handling these too. Whereas the File class handles files, directories are handled with the Dir class.
To change directory within a Ruby program, use Dir.chdir as follows. This example changes the current directory to /usr/bin.
Dir.chdir("/usr/bin")
You can find out what the current directory is with Dir.pwd −
puts Dir.pwd # This will return something like /usr/bin
You can get a list of the files and directories within a specific directory using Dir.entries −
puts Dir.entries("/usr/bin").join(' ')
Dir.entries returns an array with all the entries within the specified directory. Dir.foreach provides the same feature −
Dir.foreach("/usr/bin") do |entry| puts entry end
An even more concise way of getting directory listings is by using Dir's class array method −
Dir["/usr/bin/*"]
The Dir.mkdir can be used to create directories −
Dir.mkdir("mynewdir")
You can also set permissions on a new directory (not one that already exists) with mkdir −
NOTE − The mask 755 sets permissions owner, group, world [anyone] to rwxr-xr-x where r = read, w = write, and x = execute.
Dir.mkdir( "mynewdir", 755 )
The Dir.delete can be used to delete a directory. The Dir.unlink and Dir.rmdir performs exactly the same function and are provided for convenience.
Dir.delete("testdir")
Temporary files are those that might be created briefly during a program's execution but aren't a permanent store of information.
Dir.tmpdir provides the path to the temporary directory on the current system, although the method is not available by default. To make Dir.tmpdir available it's necessary to use require 'tmpdir'.
You can use Dir.tmpdir with File.join to create a platform-independent temporary file −
require 'tmpdir' tempfilename = File.join(Dir.tmpdir, "tingtong") tempfile = File.new(tempfilename, "w") tempfile.puts "This is a temporary file" tempfile.close File.delete(tempfilename)
This code creates a temporary file, writes data to it, and deletes it. Ruby's standard library also includes a library called Tempfile that can create temporary files for you −
require 'tempfile' f = Tempfile.new('tingtong') f.puts "Hello" puts f.path f.close
Here are the ruby built-in functions to process files and directories −
The execution and the exception always go together. If you are opening a file, which does not exist, then if you did not handle this situation properly, then your program is considered to be of bad quality.
The program stops if an exception occurs. So exceptions are used to handle various type of errors, which may occur during a program execution and take appropriate action instead of halting program completely.
Ruby provide a nice mechanism to handle exceptions. We enclose the code that could raise an exception in a begin/end block and use rescue clauses to tell Ruby the types of exceptions we want to handle.
begin # - rescue OneTypeOfException # - rescue AnotherTypeOfException # - else # Other exceptions ensure # Always will be executed end
Everything from begin to rescue is protected. If an exception occurs during the execution of this block of code, control is passed to the block between rescue and end.
For each rescue clause in the begin block, Ruby compares the raised Exception against each of the parameters in turn. The match will succeed if the exception named in the rescue clause is the same as the type of the currently thrown exception, or is a superclass of that exception.
In an event that an exception does not match any of the error types specified, we are allowed to use an else clause after all the rescue clauses.
#!/usr/bin/ruby begin file = open("/unexistant_file") if file puts "File opened successfully" end rescue file = STDIN end print file, "==", STDIN, "\n"
This will produce the following result. You can see that STDIN is substituted to file because open failed.
#<IO:0xb7d16f84>==#<IO:0xb7d16f84>
You can capture an exception using rescue block and then use retry statement to execute begin block from the beginning.
begin # Exceptions raised by this code will # be caught by the following rescue clause rescue # This block will capture all types of exceptions retry # This will move control to the beginning of begin end
#!/usr/bin/ruby begin file = open("/unexistant_file") if file puts "File opened successfully" end rescue fname = "existant_file" retry end
The following is the flow of the process −
NOTE − Notice that if the file of re-substituted name does not exist this example code retries infinitely. Be careful if you use retry for an exception process.
You can use raise statement to raise an exception. The following method raises an exception whenever it's called. It's second message will be printed.
raise OR raise "Error Message" OR raise ExceptionType, "Error Message" OR raise ExceptionType, "Error Message" condition
The first form simply re-raises the current exception (or a RuntimeError if there is no current exception). This is used in exception handlers that need to intercept an exception before passing it on.
The second form creates a new RuntimeError exception, setting its message to the given string. This exception is then raised up the call stack.
The third form uses the first argument to create an exception and then sets the associated message to the second argument.
The fourth form is similar to the third form but you can add any conditional statement like unless to raise an exception.
#!/usr/bin/ruby begin puts 'I am before the raise.' raise 'An error has occurred.' puts 'I am after the raise.' rescue puts 'I am rescued.' end puts 'I am after the begin block.'
This will produce the following result −
I am before the raise. I am rescued. I am after the begin block.
One more example showing the usage of raise −
#!/usr/bin/ruby begin raise 'A test exception.' rescue Exception => e puts e.message puts e.backtrace.inspect end
This will produce the following result −
A test exception. ["main.rb:4"]
Sometimes, you need to guarantee that some processing is done at the end of a block of code, regardless of whether an exception was raised. For example, you may have a file open on entry to the block and you need to make sure it gets closed as the block exits.
The ensure clause does just this. ensure goes after the last rescue clause and contains a chunk of code that will always be executed as the block terminates. It doesn't matter if the block exits normally, if it raises and rescues an exception, or if it is terminated by an uncaught exception, the ensure block will get run.
begin #.. process #..raise exception rescue #.. handle error ensure #.. finally ensure execution #.. This will always execute. end
begin raise 'A test exception.' rescue Exception => e puts e.message puts e.backtrace.inspect ensure puts "Ensuring execution" end
This will produce the following result −
A test exception. ["main.rb:4"] Ensuring execution
If the else clause is present, it goes after the rescue clauses and before any ensure.
The body of an else clause is executed only if no exceptions are raised by the main body of code.
begin #.. process #..raise exception rescue # .. handle error else #.. executes if there is no exception ensure #.. finally ensure execution #.. This will always execute. end
begin # raise 'A test exception.' puts "I'm not raising exception" rescue Exception => e puts e.message puts e.backtrace.inspect else puts "Congratulations-- no errors!" ensure puts "Ensuring execution" end
This will produce the following result −
I'm not raising exception Congratulations-- no errors! Ensuring execution
Raised error message can be captured using $! variable.
While the exception mechanism of raise and rescue is great for abandoning the execution when things go wrong, it's sometimes nice to be able to jump out of some deeply nested construct during normal processing. This is where catch and throw come in handy.
The catch defines a block that is labeled with the given name (which may be a Symbol or a String). The block is executed normally until a throw is encountered.
throw :lablename #.. this will not be executed catch :lablename do #.. matching catch will be executed after a throw is encountered. end OR throw :lablename condition #.. this will not be executed catch :lablename do #.. matching catch will be executed after a throw is encountered. end
The following example uses a throw to terminate interaction with the user if '!' is typed in response to any prompt.
def promptAndGet(prompt) print prompt res = readline.chomp throw :quitRequested if res == "!" return res end catch :quitRequested do name = promptAndGet("Name: ") age = promptAndGet("Age: ") sex = promptAndGet("Sex: ") # .. # process information end promptAndGet("Name:")
You should try the above program on your machine because it needs manual interaction. This will produce the following result −
Name: Ruby on Rails Age: 3 Sex: ! Name:Just Ruby
Ruby's standard classes and modules raise exceptions. All the exception classes form a hierarchy, with the class Exception at the top. The next level contains seven different types −
There is one other exception at this level, Fatal, but the Ruby interpreter only uses this internally.
Both ScriptError and StandardError have a number of subclasses, but we do not need to go into the details here. The important thing is that if we create our own exception classes, they need to be subclasses of either class Exception or one of its descendants.
Let's look at an example −
class FileSaveError < StandardError attr_reader :reason def initialize(reason) @reason = reason end end
Now, look at the following example, which will use this exception −
File.open(path, "w") do |file| begin # Write out the data ... rescue # Something went wrong! raise FileSaveError.new($!) end end
The important line here is raise FileSaveError.new($!). We call raise to signal that an exception has occurred, passing it a new instance of FileSaveError, with the reason being that specific exception caused the writing of the data to fail.
Ruby is a pure object-oriented language and everything appears to Ruby as an object. Every value in Ruby is an object, even the most primitive things: strings, numbers and even true and false. Even a class itself is an object that is an instance of the Class class. This chapter will take you through all the major functionalities related to Object Oriented Ruby.
A class is used to specify the form of an object and it combines data representation and methods for manipulating that data into one neat package. The data and methods within a class are called members of the class.
When you define a class, you define a blueprint for a data type. This doesn't actually define any data, but it does define what the class name means, that is, what an object of the class will consist of and what operations can be performed on such an object.
A class definition starts with the keyword class followed by the class name and is delimited with an end. For example, we defined the Box class using the keyword class as follows −
class Box code end
The name must begin with a capital letter and by convention names that contain more than one word are run together with each word capitalized and no separating characters (CamelCase).
A class provides the blueprints for objects, so basically an object is created from a class. We declare objects of a class using new keyword. Following statements declare two objects of class Box −
box1 = Box.new box2 = Box.new
The initialize method is a standard Ruby class method and works almost same way as constructor works in other object oriented programming languages. The initialize method is useful when you want to initialize some class variables at the time of object creation. This method may take a list of parameters and like any other ruby method it would be preceded by def keyword as shown below −
class Box def initialize(w,h) @width, @height = w, h end end
The instance variables are kind of class attributes and they become properties of objects once objects are created using the class. Every object's attributes are assigned individually and share no value with other objects. They are accessed using the @ operator within the class but to access them outside of the class we use public methods, which are called accessor methods. If we take the above defined class Box then @width and @height are instance variables for the class Box.
class Box def initialize(w,h) # assign instance variables @width, @height = w, h end end
To make the variables available from outside the class, they must be defined within accessor methods, these accessor methods are also known as a getter methods. Following example shows the usage of accessor methods −
#!/usr/bin/ruby -w # define a class class Box # constructor method def initialize(w,h) @width, @height = w, h end # accessor methods def printWidth @width end def printHeight @height end end # create an object box = Box.new(10, 20) # use accessor methods x = box.printWidth() y = box.printHeight() puts "Width of the box is : #{x}" puts "Height of the box is : #{y}"
When the above code is executed, it produces the following result −
Width of the box is : 10 Height of the box is : 20
Similar to accessor methods, which are used to access the value of the variables, Ruby provides a way to set the values of those variables from outside of the class using setter methods, which are defined as below −
#!/usr/bin/ruby -w # define a class class Box # constructor method def initialize(w,h) @width, @height = w, h end # accessor methods def getWidth @width end def getHeight @height end # setter methods def setWidth=(value) @width = value end def setHeight=(value) @height = value end end # create an object box = Box.new(10, 20) # use setter methods box.setWidth = 30 box.setHeight = 50 # use accessor methods x = box.getWidth() y = box.getHeight() puts "Width of the box is : #{x}" puts "Height of the box is : #{y}"
When the above code is executed, it produces the following result −
Width of the box is : 30 Height of the box is : 50
The instance methods are also defined in the same way as we define any other method using def keyword and they can be used using a class instance only as shown below. Their functionality is not limited to access the instance variables, but also they can do a lot more as per your requirement.
#!/usr/bin/ruby -w # define a class class Box # constructor method def initialize(w,h) @width, @height = w, h end # instance method def getArea @width * @height end end # create an object box = Box.new(10, 20) # call instance methods a = box.getArea() puts "Area of the box is : #{a}"
When the above code is executed, it produces the following result −
Area of the box is : 200
The class variables is a variable, which is shared between all instances of a class. In other words, there is one instance of the variable and it is accessed by object instances. Class variables are prefixed with two @ characters (@@). A class variable must be initialized within the class definition as shown below.
A class method is defined using def self.methodname(), which ends with end delimiter and would be called using the class name as classname.methodname as shown in the following example −
#!/usr/bin/ruby -w class Box # Initialize our class variables @@count = 0 def initialize(w,h) # assign instance avriables @width, @height = w, h @@count += 1 end def self.printCount() puts "Box count is : #@@count" end end # create two object box1 = Box.new(10, 20) box2 = Box.new(30, 100) # call class method to print box count Box.printCount()
When the above code is executed, it produces the following result −
Box count is : 2
Any class you define should have a to_s instance method to return a string representation of the object. Following is a simple example to represent a Box object in terms of width and height −
#!/usr/bin/ruby -w class Box # constructor method def initialize(w,h) @width, @height = w, h end # define to_s method def to_s "(w:#@width,h:#@height)" # string formatting of the object. end end # create an object box = Box.new(10, 20) # to_s method will be called in reference of string automatically. puts "String representation of box is : #{box}"
When the above code is executed, it produces the following result −
String representation of box is : (w:10,h:20)
Ruby gives you three levels of protection at instance methods level, which may be public, private, or protected. Ruby does not apply any access control over instance and class variables.
Public Methods − Public methods can be called by anyone. Methods are public by default except for initialize, which is always private.
Private Methods − Private methods cannot be accessed, or even viewed from outside the class. Only the class methods can access private members.
Protected Methods − A protected method can be invoked only by objects of the defining class and its subclasses. Access is kept within the family.
Following is a simple example to show the syntax of all the three access modifiers −
#!/usr/bin/ruby -w # define a class class Box # constructor method def initialize(w,h) @width, @height = w, h end # instance method by default it is public def getArea getWidth() * getHeight end # define private accessor methods def getWidth @width end def getHeight @height end # make them private private :getWidth, :getHeight # instance method to print area def printArea @area = getWidth() * getHeight puts "Big box area is : #@area" end # make it protected protected :printArea end # create an object box = Box.new(10, 20) # call instance methods a = box.getArea() puts "Area of the box is : #{a}" # try to call protected or methods box.printArea()
When the above code is executed, it produces the following result. Here, first method is called successfully but second method gave a problem.
Area of the box is : 200 test.rb:42: protected method `printArea' called for # <Box:0xb7f11280 @height = 20, @width = 10> (NoMethodError)
One of the most important concepts in object-oriented programming is that of inheritance. Inheritance allows us to define a class in terms of another class, which makes it easier to create and maintain an application.
Inheritance also provides an opportunity to reuse the code functionality and fast implementation time but unfortunately Ruby does not support multiple levels of inheritances but Ruby supports mixins. A mixin is like a specialized implementation of multiple inheritance in which only the interface portion is inherited.
When creating a class, instead of writing completely new data members and member functions, the programmer can designate that the new class should inherit the members of an existing class. This existing class is called the base class or superclass, and the new class is referred to as the derived class or sub-class.
Ruby also supports the concept of subclassing, i.e., inheritance and following example explains the concept. The syntax for extending a class is simple. Just add a < character and the name of the superclass to your class statement. For example, following define a class BigBox as a subclass of Box −
#!/usr/bin/ruby -w # define a class class Box # constructor method def initialize(w,h) @width, @height = w, h end # instance method def getArea @width * @height end end # define a subclass class BigBox < Box # add a new instance method def printArea @area = @width * @height puts "Big box area is : #@area" end end # create an object box = BigBox.new(10, 20) # print the area box.printArea()
When the above code is executed, it produces the following result −
Big box area is : 200
Though you can add new functionality in a derived class, but sometimes you would like to change the behavior of already defined method in a parent class. You can do so simply by keeping the method name same and overriding the functionality of the method as shown below in the example −
#!/usr/bin/ruby -w # define a class class Box # constructor method def initialize(w,h) @width, @height = w, h end # instance method def getArea @width * @height end end # define a subclass class BigBox < Box # change existing getArea method as follows def getArea @area = @width * @height puts "Big box area is : #@area" end end # create an object box = BigBox.new(10, 20) # print the area using overriden method. box.getArea()
We'd like the + operator to perform vector addition of two Box objects using +, the * operator to multiply a Box width and height by a scalar, and the unary - operator to do negate the width and height of the Box. Here is a version of the Box class with mathematical operators defined −
class Box def initialize(w,h) # Initialize the width and height @width,@height = w, h end def +(other) # Define + to do vector addition Box.new(@width + other.width, @height + other.height) end def -@ # Define unary minus to negate width and height Box.new(-@width, -@height) end def *(scalar) # To perform scalar multiplication Box.new(@width*scalar, @height*scalar) end end
Sometimes, we want to prevent an object from being changed. The freeze method in Object allows us to do this, effectively turning an object into a constant. Any object can be frozen by invoking Object.freeze. A frozen object may not be modified: you can't change its instance variables.
You can check if a given object is already frozen or not using Object.frozen? method, which returns true in case the object is frozen otherwise a false value is return. Following example clears the concept −
#!/usr/bin/ruby -w # define a class class Box # constructor method def initialize(w,h) @width, @height = w, h end # accessor methods def getWidth @width end def getHeight @height end # setter methods def setWidth=(value) @width = value end def setHeight=(value) @height = value end end # create an object box = Box.new(10, 20) # let us freez this object box.freeze if( box.frozen? ) puts "Box object is frozen object" else puts "Box object is normal object" end # now try using setter methods box.setWidth = 30 box.setHeight = 50 # use accessor methods x = box.getWidth() y = box.getHeight() puts "Width of the box is : #{x}" puts "Height of the box is : #{y}"
When the above code is executed, it produces the following result −
Box object is frozen object test.rb:20:in `setWidth=': can't modify frozen object (TypeError) from test.rb:39
You can define a constant inside a class by assigning a direct numeric or string value to a variable, which is defined without using either @ or @@. By convention, we keep constant names in upper case.
Once a constant is defined, you cannot change its value but you can access a constant directly inside a class much like a variable but if you want to access a constant outside of the class then you would have to use classname::constant as shown in the below example.
#!/usr/bin/ruby -w # define a class class Box BOX_COMPANY = "TATA Inc" BOXWEIGHT = 10 # constructor method def initialize(w,h) @width, @height = w, h end # instance method def getArea @width * @height end end # create an object box = Box.new(10, 20) # call instance methods a = box.getArea() puts "Area of the box is : #{a}" puts Box::BOX_COMPANY puts "Box weight is: #{Box::BOXWEIGHT}"
When the above code is executed, it produces the following result −
Area of the box is : 200 TATA Inc Box weight is: 10
Class constants are inherited and can be overridden like instance methods.
There may be a situation when you want to create an object without calling its constructor initialize i.e. using new method, in such case you can call allocate, which will create an uninitialized object for you as in the following example −
#!/usr/bin/ruby -w # define a class class Box attr_accessor :width, :height # constructor method def initialize(w,h) @width, @height = w, h end # instance method def getArea @width * @height end end # create an object using new box1 = Box.new(10, 20) # create another object using allocate box2 = Box.allocate # call instance method using box1 a = box1.getArea() puts "Area of the box is : #{a}" # call instance method using box2 a = box2.getArea() puts "Area of the box is : #{a}"
When the above code is executed, it produces the following result −
Area of the box is : 200 test.rb:14: warning: instance variable @width not initialized test.rb:14: warning: instance variable @height not initialized test.rb:14:in `getArea': undefined method `*' for nil:NilClass (NoMethodError) from test.rb:29
If class definitions are executable code, this implies that they execute in the context of some object: self must reference something. Let's find out what it is.
#!/usr/bin/ruby -w class Box # print class information puts "Type of self = #{self.type}" puts "Name of self = #{self.name}" end
When the above code is executed, it produces the following result −
Type of self = Class Name of self = Box
This means that a class definition is executed with that class as the current object. This means that methods in the metaclass and its superclasses will be available during the execution of the method definition.
A regular expression is a special sequence of characters that helps you match or find other strings or sets of strings using a specialized syntax held in a pattern.
A regular expression literal is a pattern between slashes or between arbitrary delimiters followed by %r as follows −
/pattern/ /pattern/im # option can be specified %r!/usr/local! # general delimited regular expression
#!/usr/bin/ruby line1 = "Cats are smarter than dogs"; line2 = "Dogs also like meat"; if ( line1 =~ /Cats(.*)/ ) puts "Line1 contains Cats" end if ( line2 =~ /Cats(.*)/ ) puts "Line2 contains Dogs" end
This will produce the following result −
Line1 contains Cats
Regular expression literals may include an optional modifier to control various aspects of matching. The modifier is specified after the second slash character, as shown previously and may be represented by one of these characters −
Sr.No. | Modifier & Description |
---|---|
1 | i Ignores case when matching text. |
2 | o Performs #{} interpolations only once, the first time the regexp literal is evaluated. |
3 | x Ignores whitespace and allows comments in regular expressions. |
4 | m Matches multiple lines, recognizing newlines as normal characters. |
5 | u,e,s,n Interprets the regexp as Unicode (UTF-8), EUC, SJIS, or ASCII. If none of these modifiers is specified, the regular expression is assumed to use the source encoding. |
Like string literals delimited with %Q, Ruby allows you to begin your regular expressions with %r followed by a delimiter of your choice. This is useful when the pattern you are describing contains a lot of forward slash characters that you don't want to escape −
# Following matches a single slash character, no escape required %r|/| # Flag characters are allowed with this syntax, too %r[</(.*)>]i
Except for control characters, (+ ? . * ^ $ ( ) [ ] { } | \), all characters match themselves. You can escape a control character by preceding it with a backslash.
Some of the most important String methods that use regular expressions are sub and gsub, and their in-place variants sub! and gsub!.
All of these methods perform a search-and-replace operation using a Regexp pattern. The sub & sub! replaces the first occurrence of the pattern and gsub & gsub! replaces all occurrences.
The sub and gsub returns a new string, leaving the original unmodified where as sub! and gsub! modify the string on which they are called.
Following is the example −
#!/usr/bin/ruby phone = "2004-959-559 #This is Phone Number" # Delete Ruby-style comments phone = phone.sub!(/#.*$/, "") puts "Phone Num : #{phone}" # Remove anything other than digits phone = phone.gsub!(/\D/, "") puts "Phone Num : #{phone}"
This will produce the following result −
Phone Num : 2004-959-559 Phone Num : 2004959559
Following is another example −
#!/usr/bin/ruby text = "rails are rails, really good Ruby on Rails" # Change "rails" to "Rails" throughout text.gsub!("rails", "Rails") # Capitalize the word "Rails" throughout text.gsub!(/\brails\b/, "Rails") puts "#{text}"
This will produce the following result −
Rails are Rails, really good Ruby on Rails
This chapter teaches you how to access a database using Ruby. The Ruby DBI module provides a database-independent interface for Ruby scripts similar to that of the Perl DBI module.
DBI stands for Database Independent Interface for Ruby, which means DBI provides an abstraction layer between the Ruby code and the underlying database, allowing you to switch database implementations really easily. It defines a set of methods, variables, and conventions that provide a consistent database interface, independent of the actual database being used.
DBI can interface with the following −
DBI is independent of any database available in the backend. You can use DBI whether you are working with Oracle, MySQL or Informix, etc. This is clear from the following architecture diagram.
The general architecture for Ruby DBI uses two layers −
The database interface (DBI) layer. This layer is database independent and provides a set of common access methods that are used the same way regardless of the type of database server with which you're communicating.
The database driver (DBD) layer. This layer is database dependent; different drivers provide access to different database engines. There is one driver for MySQL, another for PostgreSQL, another for InterBase, another for Oracle, and so forth. Each driver interprets requests from the DBI layer and maps them onto requests appropriate for a given type of database server.
If you want to write Ruby scripts to access MySQL databases, you'll need to have the Ruby MySQL module installed.
This module acts as a DBD as explained above and can be downloaded from https://www.tmtm.org/en/mysql/ruby/
You can download and install the Ruby DBI module from the following location −
https://imgur.com/NFEuWe4/embed
Before starting this installation make sure you have the root privilege. Now, follow the steps given below −
$ tar zxf dbi-0.2.0.tar.gz
Go in distribution directory dbi-0.2.0 nd configure it using the setup.rb script in that directory. The most general configuration command looks like this, with no arguments following the config argument. This command configures the distribution to install all drivers by default.
$ ruby setup.rb config
To be more specific, provide a --with option that lists the particular parts of the distribution you want to use. For example, to configure only the main DBI module and the MySQL DBD-level driver, issue the following command −
$ ruby setup.rb config --with = dbi,dbd_mysql
Final step is to build the driver and install it using the following commands −
$ ruby setup.rb setup $ ruby setup.rb install
Assuming we are going to work with MySQL database, before connecting to a database make sure of the following −
You have created a database TESTDB.
You have created EMPLOYEE in TESTDB.
This table is having fields FIRST_NAME, LAST_NAME, AGE, SEX, and INCOME.
User ID "testuser" and password "test123" are set to access TESTDB.
Ruby Module DBI is installed properly on your machine.
You have gone through MySQL tutorial to understand MySQL Basics.
Following is the example of connecting with MySQL database "TESTDB"
#!/usr/bin/ruby -w require "dbi" begin # connect to the MySQL server dbh = DBI.connect("DBI:Mysql:TESTDB:localhost", "testuser", "test123") # get server version string and display it row = dbh.select_one("SELECT VERSION()") puts "Server version: " + row[0] rescue DBI::DatabaseError => e puts "An error occurred" puts "Error code: #{e.err}" puts "Error message: #{e.errstr}" ensure # disconnect from server dbh.disconnect if dbh end
While running this script, it produces the following result at our Linux machine.
Server version: 5.0.45
If a connection is established with the data source, then a Database Handle is returned and saved into dbh for further use otherwise dbh is set to nil value and e.err and e::errstr return error code and an error string respectively.
Finally, before coming out it, ensure that database connection is closed and resources are released.
INSERT operation is required when you want to create your records into a database table.
Once a database connection is established, we are ready to create tables or records into the database tables using do method or prepare and execute method.
Statements that do not return rows can be issued by invoking the do database handle method. This method takes a statement string argument and returns a count of the number of rows affected by the statement.
dbh.do("DROP TABLE IF EXISTS EMPLOYEE") dbh.do("CREATE TABLE EMPLOYEE ( FIRST_NAME CHAR(20) NOT NULL, LAST_NAME CHAR(20), AGE INT, SEX CHAR(1), INCOME FLOAT )" );
Similarly, you can execute the SQL INSERT statement to create a record into the EMPLOYEE table.
#!/usr/bin/ruby -w require "dbi" begin # connect to the MySQL server dbh = DBI.connect("DBI:Mysql:TESTDB:localhost", "testuser", "test123") dbh.do( "INSERT INTO EMPLOYEE(FIRST_NAME, LAST_NAME, AGE, SEX, INCOME) VALUES ('Mac', 'Mohan', 20, 'M', 2000)" ) puts "Record has been created" dbh.commit rescue DBI::DatabaseError => e puts "An error occurred" puts "Error code: #{e.err}" puts "Error message: #{e.errstr}" dbh.rollback ensure # disconnect from server dbh.disconnect if dbh end
You can use prepare and execute methods of DBI class to execute the SQL statement through Ruby code.
Record creation takes the following steps −
Preparing SQL statement with INSERT statement. This will be done using the prepare method.
Executing SQL query to select all the results from the database. This will be done using the execute method.
Releasing Statement handle. This will be done using finish API
If everything goes fine, then commit this operation otherwise you can rollback the complete transaction.
Following is the syntax to use these two methods −
sth = dbh.prepare(statement) sth.execute ... zero or more SQL operations ... sth.finish
These two methods can be used to pass bind values to SQL statements. There may be a case when values to be entered is not given in advance. In such a case, binding values are used. A question mark (?) is used in place of actual values and then actual values are passed through execute() API.
Following is the example to create two records in the EMPLOYEE table −
#!/usr/bin/ruby -w require "dbi" begin # connect to the MySQL server dbh = DBI.connect("DBI:Mysql:TESTDB:localhost", "testuser", "test123") sth = dbh.prepare( "INSERT INTO EMPLOYEE(FIRST_NAME, LAST_NAME, AGE, SEX, INCOME) VALUES (?, ?, ?, ?, ?)" ) sth.execute('John', 'Poul', 25, 'M', 2300) sth.execute('Zara', 'Ali', 17, 'F', 1000) sth.finish dbh.commit puts "Record has been created" rescue DBI::DatabaseError => e puts "An error occurred" puts "Error code: #{e.err}" puts "Error message: #{e.errstr}" dbh.rollback ensure # disconnect from server dbh.disconnect if dbh end
If there are multiple INSERTs at a time, then preparing a statement first and then executing it multiple times within a loop is more efficient than invoking do each time through the loop.
READ Operation on any database means to fetch some useful information from the database.
Once our database connection is established, we are ready to make a query into this database. We can use either do method or prepare and execute methods to fetch values from a database table.
Record fetching takes following steps −
Preparing SQL query based on required conditions. This will be done using the prepare method.
Executing SQL query to select all the results from the database. This will be done using the execute method.
Fetching all the results one by one and printing those results. This will be done using the fetch method.
Releasing Statement handle. This will be done using the finish method.
Following is the procedure to query all the records from EMPLOYEE table having salary more than 1000.
#!/usr/bin/ruby -w require "dbi" begin # connect to the MySQL server dbh = DBI.connect("DBI:Mysql:TESTDB:localhost", "testuser", "test123") sth = dbh.prepare("SELECT * FROM EMPLOYEE WHERE INCOME > ?") sth.execute(1000) sth.fetch do |row| printf "First Name: %s, Last Name : %s\n", row[0], row[1] printf "Age: %d, Sex : %s\n", row[2], row[3] printf "Salary :%d \n\n", row[4] end sth.finish rescue DBI::DatabaseError => e puts "An error occurred" puts "Error code: #{e.err}" puts "Error message: #{e.errstr}" ensure # disconnect from server dbh.disconnect if dbh end
This will produce the following result −
First Name: Mac, Last Name : Mohan Age: 20, Sex : M Salary :2000 First Name: John, Last Name : Poul Age: 25, Sex : M Salary :2300
There are more short cut methods to fetch records from the database. If you are interested then go through the Fetching the Result otherwise proceed to the next section.
UPDATE Operation on any database means to update one or more records, which are already available in the database. Following is the procedure to update all the records having SEX as 'M'. Here, we will increase AGE of all the males by one year. This will take three steps −
Preparing SQL query based on required conditions. This will be done using the prepare method.
Executing SQL query to select all the results from the database. This will be done using the execute method.
Releasing Statement handle. This will be done using the finish method.
If everything goes fine then commit this operation otherwise you can rollback the complete transaction.
#!/usr/bin/ruby -w require "dbi" begin # connect to the MySQL server dbh = DBI.connect("DBI:Mysql:TESTDB:localhost", "testuser", "test123") sth = dbh.prepare("UPDATE EMPLOYEE SET AGE = AGE + 1 WHERE SEX = ?") sth.execute('M') sth.finish dbh.commit rescue DBI::DatabaseError => e puts "An error occurred" puts "Error code: #{e.err}" puts "Error message: #{e.errstr}" dbh.rollback ensure # disconnect from server dbh.disconnect if dbh end
DELETE operation is required when you want to delete some records from your database. Following is the procedure to delete all the records from EMPLOYEE where AGE is more than 20. This operation will take following steps.
Preparing SQL query based on required conditions. This will be done using the prepare method.
Executing SQL query to delete required records from the database. This will be done using the execute method.
Releasing Statement handle. This will be done using the finish method.
If everything goes fine then commit this operation otherwise you can rollback the complete transaction.
#!/usr/bin/ruby -w require "dbi" begin # connect to the MySQL server dbh = DBI.connect("DBI:Mysql:TESTDB:localhost", "testuser", "test123") sth = dbh.prepare("DELETE FROM EMPLOYEE WHERE AGE > ?") sth.execute(20) sth.finish dbh.commit rescue DBI::DatabaseError => e puts "An error occurred" puts "Error code: #{e.err}" puts "Error message: #{e.errstr}" dbh.rollback ensure # disconnect from server dbh.disconnect if dbh end
Transactions are a mechanism that ensures data consistency. Transactions should have the following four properties −
Atomicity − Either a transaction completes or nothing happens at all.
Consistency − A transaction must start in a consistent state and leave the system is a consistent state.
Isolation − Intermediate results of a transaction are not visible outside the current transaction.
Durability − Once a transaction was committed, the effects are persistent, even after a system failure.
The DBI provides two methods to either commit or rollback a transaction. There is one more method called transaction which can be used to implement transactions. There are two simple approaches to implement transactions −
The first approach uses DBI's commit and rollback methods to explicitly commit or cancel the transaction −
dbh['AutoCommit'] = false # Set auto commit to false. begin dbh.do("UPDATE EMPLOYEE SET AGE = AGE+1 WHERE FIRST_NAME = 'John'") dbh.do("UPDATE EMPLOYEE SET AGE = AGE+1 WHERE FIRST_NAME = 'Zara'") dbh.commit rescue puts "transaction failed" dbh.rollback end dbh['AutoCommit'] = true
The second approach uses the transaction method. This is simpler, because it takes a code block containing the statements that make up the transaction. The transaction method executes the block, then invokes commit or rollback automatically, depending on whether the block succeeds or fails −
dbh['AutoCommit'] = false # Set auto commit to false. dbh.transaction do |dbh| dbh.do("UPDATE EMPLOYEE SET AGE = AGE+1 WHERE FIRST_NAME = 'John'") dbh.do("UPDATE EMPLOYEE SET AGE = AGE+1 WHERE FIRST_NAME = 'Zara'") end dbh['AutoCommit'] = true
Commit is the operation, which gives a green signal to database to finalize the changes, and after this operation, no change can be reverted back.
Here is a simple example to call the commit method.
dbh.commit
If you are not satisfied with one or more of the changes and you want to revert back those changes completely, then use the rollback method.
Here is a simple example to call the rollback method.
dbh.rollback
To disconnect Database connection, use disconnect API.
dbh.disconnect
If the connection to a database is closed by the user with the disconnect method, any outstanding transactions are rolled back by the DBI. However, instead of depending on any of DBI's implementation details, your application would be better off calling the commit or rollback explicitly.
There are many sources of errors. A few examples are a syntax error in an executed SQL statement, a connection failure, or calling the fetch method for an already canceled or finished statement handle.
If a DBI method fails, DBI raises an exception. DBI methods may raise any of several types of exception but the two most important exception classes are DBI::InterfaceError and DBI::DatabaseError.
Exception objects of these classes have three attributes named err, errstr, and state, which represent the error number, a descriptive error string, and a standard error code. The attributes are explained below −
err − Returns an integer representation of the occurred error or nil if this is not supported by the DBD.The Oracle DBD for example returns the numerical part of an ORA-XXXX error message.
errstr − Returns a string representation of the occurred error.
state − Returns the SQLSTATE code of the occurred error.The SQLSTATE is a five-character-long string. Most DBDs do not support this and return nil instead.
You have seen following code above in most of the examples −
rescue DBI::DatabaseError => e puts "An error occurred" puts "Error code: #{e.err}" puts "Error message: #{e.errstr}" dbh.rollback ensure # disconnect from server dbh.disconnect if dbh end
To get debugging information about what your script is doing as it executes, you can enable tracing. To do this, you must first load the dbi/trace module and then call the trace method that controls the trace mode and output destination −
require "dbi/trace" .............. trace(mode, destination)
The mode value may be 0 (off), 1, 2, or 3, and the destination should be an IO object. The default values are 2 and STDERR, respectively.
There are some methods that create handles. These methods can be invoked with a code block. The advantage of using code block along with methods is that they provide the handle to the code block as its parameter and automatically cleans up the handle when the block terminates. There are few examples to understand the concept.
DBI.connect − This method generates a database handle and it is recommended to call disconnect at the end of the block to disconnect the database.
dbh.prepare − This method generates a statement handle and it is recommended to finish at the end of the block. Within the block, you must invoke execute method to execute the statement.
dbh.execute − This method is similar except we don't need to invoke execute within the block. The statement handle is automatically executed.
DBI.connect can take a code block, passes the database handle to it, and automatically disconnects the handle at the end of the block as follows.
dbh = DBI.connect("DBI:Mysql:TESTDB:localhost", "testuser", "test123") do |dbh|
dbh.prepare can take a code block, passes the statement handle to it, and automatically calls finish at the end of the block as follows.
dbh.prepare("SHOW DATABASES") do |sth| sth.execute puts "Databases: " + sth.fetch_all.join(", ") end
dbh.execute can take a code block, passes the statement handle to it, and automatically calls finish at the end of the block as follows −
dbh.execute("SHOW DATABASES") do |sth| puts "Databases: " + sth.fetch_all.join(", ") end
DBI transaction method also takes a code block which has been described in above.
The DBI lets the database drivers provide additional database-specific functions, which can be called by the user through the func method of any Handle object.
Driver-specific attributes are supported and can be set or gotten using the []= or [] methods.
#!/usr/bin/ruby require "dbi" begin # connect to the MySQL server dbh = DBI.connect("DBI:Mysql:TESTDB:localhost", "testuser", "test123") puts dbh.func(:client_info) puts dbh.func(:client_version) puts dbh.func(:host_info) puts dbh.func(:proto_info) puts dbh.func(:server_info) puts dbh.func(:thread_id) puts dbh.func(:stat) rescue DBI::DatabaseError => e puts "An error occurred" puts "Error code: #{e.err}" puts "Error message: #{e.errstr}" ensure dbh.disconnect if dbh end
This will produce the following result −
5.0.45 50045 Localhost via UNIX socket 10 5.0.45 150621 Uptime: 384981 Threads: 1 Questions: 1101078 Slow queries: 4 \ Opens: 324 Flush tables: 1 Open tables: 64 \ Queries per second avg: 2.860
Ruby is a general-purpose language; it can't properly be called a web language at all. Even so, web applications and web tools in general are among the most common uses of Ruby.
Not only can you write your own SMTP server, FTP daemon, or Web server in Ruby, but you can also use Ruby for more usual tasks such as CGI programming or as a replacement for PHP.
Please spend few minutes with CGI Programming Tutorial for more detail on CGI Programming.
The most basic Ruby CGI script looks like this −
#!/usr/bin/ruby puts "HTTP/1.0 200 OK" puts "Content-type: text/html\n\n" puts "<html><body>This is a test</body></html>"
If you call this script test.cgi and uploaded it to a Unix-based Web hosting provider with the right permissions, you could use it as a CGI script.
For example, if you have the Web site https://www.example.com/ hosted with a Linux Web hosting provider and you upload test.cgi to the main directory and give it execute permissions, then visiting https://www.example.com/test.cgi should return an HTML page saying This is a test.
Here when test.cgi is requested from a Web browser, the Web server looks for test.cgi on the Web site, and then executes it using the Ruby interpreter. The Ruby script returns a basic HTTP header and then returns a basic HTML document.
Ruby comes with a special library called cgi that enables more sophisticated interactions than those with the preceding CGI script.
Let's create a basic CGI script that uses cgi −
#!/usr/bin/ruby require 'cgi' cgi = CGI.new puts cgi.header puts "<html><body>This is a test</body></html>"
Here, you created a CGI object and used it to print the header line for you.
Using class CGI gives you access to HTML query parameters in two ways. Suppose we are given a URL of /cgi-bin/test.cgi?FirstName = Zara&LastName = Ali.
You can access the parameters FirstName and LastName using CGI#[] directly as follows −
#!/usr/bin/ruby require 'cgi' cgi = CGI.new cgi['FirstName'] # => ["Zara"] cgi['LastName'] # => ["Ali"]
There is another way to access these form variables. This code will give you a hash of all the key and values −
#!/usr/bin/ruby require 'cgi' cgi = CGI.new h = cgi.params # => {"FirstName"=>["Zara"],"LastName"=>["Ali"]} h['FirstName'] # => ["Zara"] h['LastName'] # => ["Ali"]
Following is the code to retrieve all the keys −
#!/usr/bin/ruby require 'cgi' cgi = CGI.new cgi.keys # => ["FirstName", "LastName"]
If a form contains multiple fields with the same name, the corresponding values will be returned to the script as an array. The [] accessor returns just the first of these.index the result of the params method to get them all.
In this example, assume the form has three fields called "name" and we entered three names "Zara", "Huma" and "Nuha" −
#!/usr/bin/ruby require 'cgi' cgi = CGI.new cgi['name'] # => "Zara" cgi.params['name'] # => ["Zara", "Huma", "Nuha"] cgi.keys # => ["name"] cgi.params # => {"name"=>["Zara", "Huma", "Nuha"]}
Note − Ruby will take care of GET and POST methods automatically. There is no separate treatment for these two different methods.
An associated, but basic, form that could send the correct data would have the HTML code like so −
<html> <body> <form method = "POST" action = "http://www.example.com/test.cgi"> First Name :<input type = "text" name = "FirstName" value = "" /> <br /> Last Name :<input type = "text" name = "LastName" value = "" /> <input type = "submit" value = "Submit Data" /> </form> </body> </html>
CGI contains a huge number of methods used to create HTML. You will find one method per tag. In order to enable these methods, you must create a CGI object by calling CGI.new.
To make tag nesting easier, these methods take their content as code blocks. The code blocks should return a String, which will be used as the content for the tag. For example −
#!/usr/bin/ruby require "cgi" cgi = CGI.new("html4") cgi.out { cgi.html { cgi.head { "\n"+cgi.title{"This Is a Test"} } + cgi.body { "\n"+ cgi.form {"\n"+ cgi.hr + cgi.h1 { "A Form: " } + "\n"+ cgi.textarea("get_text") +"\n"+ cgi.br + cgi.submit } } } }
NOTE − The form method of the CGI class can accept a method parameter, which will set the HTTP method ( GET, POST, and so on...) to be used on form submittal. The default, used in this example, is POST.
This will produce the following result −
Content-Type: text/html Content-Length: 302 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Final//EN"> <HTML> <HEAD> <TITLE>This Is a Test</TITLE> </HEAD> <BODY> <FORM METHOD = "post" ENCTYPE = "application/x-www-form-urlencoded"> <HR> <H1>A Form: </H1> <TEXTAREA COLS = "70" NAME = "get_text" ROWS = "10"></TEXTAREA> <BR> <INPUT TYPE = "submit"> </FORM> </BODY> </HTML>
When dealing with URLs and HTML code, you must be careful to quote certain characters. For instance, a slash character ( / ) has special meaning in a URL, so it must be escaped if it's not part of the pathname.
For example, any / in the query portion of the URL will be translated to the string %2F and must be translated back to a / for you to use it. Space and ampersand are also special characters. To handle this, CGI provides the routines CGI.escape and CGI.unescape.
#!/usr/bin/ruby require 'cgi' puts CGI.escape(Zara Ali/A Sweet & Sour Girl")
This will produce the following result −
Zara+Ali%2FA Sweet+%26+Sour+Girl")
#!/usr/bin/ruby require 'cgi' puts CGI.escapeHTML('<h1>Zara Ali/A Sweet & Sour Girl</h1>')
This will produce the following result −
<h1>Zara Ali/A Sweet & Sour Girl</h1>'
Here is the list of methods related to CGI class −
The Ruby CGI − Methods related to Standard CGI library.
We have explained these two concepts in different sections. Please follow the sections −
The Ruby CGI Cookies − How to handle CGI Cookies.
The Ruby CGI Sessions − How to manage CGI sessions.
You could check the following topic on the internet to host your website on a Unix-based Server −
Simple Mail Transfer Protocol (SMTP) is a protocol, which handles sending e-mail and routing e-mail between mail servers.
Ruby provides Net::SMTP class for Simple Mail Transfer Protocol (SMTP) client-side connection and provides two class methods new and start.
The new takes two parameters −
The server name defaulting to localhost.
The port number defaulting to the well-known port 25.
The start method takes these parameters −
The server − IP name of the SMTP server, defaulting to localhost.
The port − Port number, defaulting to 25.
The domain − Domain of the mail sender, defaulting to ENV["HOSTNAME"].
The account − Username, default is nil.
The password − User password, defaulting to nil.
The authtype − Authorization type, defaulting to cram_md5.
An SMTP object has an instance method called sendmail, which will typically be used to do the work of mailing a message. It takes three parameters −
The source − A string or array or anything with an each iterator returning one string at a time.
The sender − A string that will appear in the from field of the email.
The recipients − A string or an array of strings representing the recipients' addressee(s).
Here is a simple way to send one email using Ruby script. Try it once −
require 'net/smtp' message = <<MESSAGE_END From: Private Person <me@fromdomain.com> To: A Test User <test@todomain.com> Subject: SMTP e-mail test This is a test e-mail message. MESSAGE_END Net::SMTP.start('localhost') do |smtp| smtp.send_message message, 'me@fromdomain.com', 'test@todomain.com' end
Here, you have placed a basic e-mail in message, using a document, taking care to format the headers correctly. E-mails require a From, To, and Subject header, separated from the body of the e-mail with a blank line.
To send the mail you use Net::SMTP to connect to the SMTP server on the local machine and then use the send_message method along with the message, the from address, and the destination address as parameters (even though the from and to addresses are within the e-mail itself, these aren't always used to route mail).
If you're not running an SMTP server on your machine, you can use the Net::SMTP to communicate with a remote SMTP server. Unless you're using a webmail service (such as Hotmail or Yahoo! Mail), your e-mail provider will have provided you with outgoing mail server details that you can supply to Net::SMTP, as follows −
Net::SMTP.start('mail.your-domain.com')
This line of code connects to the SMTP server on port 25 of mail.your-domain.com without using any username or password. If you need to, though, you can specify port number and other details. For example −
Net::SMTP.start('mail.your-domain.com', 25, 'localhost', 'username', 'password' :plain)
This example connects to the SMTP server at mail.your-domain.com using a username and password in plain text format. It identifies the client's hostname as localhost.
When you send a text message using Ruby then all the content will be treated as simple text. Even if you will include HTML tags in a text message, it will be displayed as simple text and HTML tags will not be formatted according to HTML syntax. But Ruby Net::SMTP provides option to send an HTML message as actual HTML message.
While sending an email message you can specify a Mime version, content type and character set to send an HTML email.
Following is the example to send HTML content as an email. Try it once −
require 'net/smtp' message = <<MESSAGE_END From: Private Person <me@fromdomain.com> To: A Test User <test@todomain.com> MIME-Version: 1.0 Content-type: text/html Subject: SMTP e-mail test This is an e-mail message to be sent in HTML format <b>This is HTML message.</b> <h1>This is headline.</h1> MESSAGE_END Net::SMTP.start('localhost') do |smtp| smtp.send_message message, 'me@fromdomain.com', 'test@todomain.com' end
To send an email with mixed content requires to set Content-type header to multipart/mixed. Then text and attachment sections can be specified within boundaries.
A boundary is started with two hyphens followed by a unique number, which cannot appear in the message part of the email. A final boundary denoting the email's final section must also end with two hyphens.
Attached files should be encoded with the pack("m") function to have base64 encoding before transmission.
Following is the example, which will send a file /tmp/test.txt as an attachment.
require 'net/smtp' filename = "/tmp/test.txt" # Read a file and encode it into base64 format filecontent = File.read(filename) encodedcontent = [filecontent].pack("m") # base64 marker = "AUNIQUEMARKER" body = <<EOF This is a test email to send an attachement. EOF # Define the main headers. part1 = <<EOF From: Private Person <me@fromdomain.net> To: A Test User <test@todmain.com> Subject: Sending Attachement MIME-Version: 1.0 Content-Type: multipart/mixed; boundary = #{marker} --#{marker} EOF # Define the message action part2 = <<EOF Content-Type: text/plain Content-Transfer-Encoding:8bit #{body} --#{marker} EOF # Define the attachment section part3 = <<EOF Content-Type: multipart/mixed; name = \"#{filename}\" Content-Transfer-Encoding:base64 Content-Disposition: attachment; filename = "#{filename}" #{encodedcontent} --#{marker}-- EOF mailtext = part1 + part2 + part3 # Let's put our code in safe area begin Net::SMTP.start('localhost') do |smtp| smtp.sendmail(mailtext, 'me@fromdomain.net', ['test@todmain.com']) end rescue Exception => e print "Exception occured: " + e end
NOTE − You can specify multiple destinations inside the array but they should be separated by comma.
Ruby provides two levels of access to network services. At a low level, you can access the basic socket support in the underlying operating system, which allows you to implement clients and servers for both connection-oriented and connectionless protocols.
Ruby also has libraries that provide higher-level access to specific application-level network protocols, such as FTP, HTTP, and so on.
This chapter gives you an understanding on most famous concept in Networking − Socket Programming.
Sockets are the endpoints of a bidirectional communications channel. Sockets may communicate within a process, between processes on the same machine, or between processes on different continents.
Sockets may be implemented over a number of different channel types: Unix domain sockets, TCP, UDP, and so on. The socket provides specific classes for handling the common transports as well as a generic interface for handling the rest.
Sockets have their own vocabulary −
Sr.No. | Term & Description |
---|---|
1 | domain The family of protocols that will be used as the transport mechanism. These values are constants such as PF_INET, PF_UNIX, PF_X25, and so on. |
2 | type The type of communications between the two endpoints, typically SOCK_STREAM for connection-oriented protocols and SOCK_DGRAM for connectionless protocols. |
3 | protocol Typically zero, this may be used to identify a variant of a protocol within a domain and type. |
4 | hostname The identifier of a network interface − A string, which can be a host name, a dotted-quad address, or an IPV6 address in colon (and possibly dot) notation A string "<broadcast>", which specifies an INADDR_BROADCAST address. A zero-length string, which specifies INADDR_ANY, or An Integer, interpreted as a binary address in host byte order. |
5 | port Each server listens for clients calling on one or more ports. A port may be a Fixnum port number, a string containing a port number, or the name of a service. |
Here we will write a very simple client program, which will open a connection to a given port and given host. Ruby class TCPSocket provides open function to open such a socket.
The TCPSocket.open(hosname, port ) opens a TCP connection to hostname on the port.
Once you have a socket open, you can read from it like any IO object. When done, remember to close it, as you would close a file.
The following code is a very simple client that connects to a given host and port, reads any available data from the socket, and then exits −
require 'socket' # Sockets are in standard library hostname = 'localhost' port = 2000 s = TCPSocket.open(hostname, port) while line = s.gets # Read lines from the socket puts line.chop # And print with platform line terminator end s.close # Close the socket when done
To write Internet servers, we use the TCPServer class. A TCPServer object is a factory for TCPSocket objects.
Now call TCPServer.open(hostname, port function to specify a port for your service and create a TCPServer object.
Next, call the accept method of the returned TCPServer object. This method waits until a client connects to the port you specified, and then returns a TCPSocket object that represents the connection to that client.
require 'socket' # Get sockets from stdlib server = TCPServer.open(2000) # Socket to listen on port 2000 loop { # Servers run forever client = server.accept # Wait for a client to connect client.puts(Time.now.ctime) # Send the time to the client client.puts "Closing the connection. Bye!" client.close # Disconnect from the client }
Now, run this server in background and then run the above client to see the result.
Most servers on the Internet are designed to deal with large numbers of clients at any one time.
Ruby's Thread class makes it easy to create a multithreaded server.one that accepts requests and immediately creates a new thread of execution to process the connection while allowing the main program to await more connections −
require 'socket' # Get sockets from stdlib server = TCPServer.open(2000) # Socket to listen on port 2000 loop { # Servers run forever Thread.start(server.accept) do |client| client.puts(Time.now.ctime) # Send the time to the client client.puts "Closing the connection. Bye!" client.close # Disconnect from the client end }
In this example, you have a permanent loop, and when server.accept responds, a new thread is created and started immediately to handle the connection that has just been accepted, using the connection object passed into the thread. However, the main program immediately loops back and awaits new connections.
Using Ruby threads in this way means the code is portable and will run in the same way on Linux, OS X, and Windows.
We can use the socket library to implement any Internet protocol. Here, for example, is a code to fetch the content of a web page −
require 'socket' host = 'www.howcodex.com' # The web server port = 80 # Default HTTP port path = "/index.htm" # The file we want # This is the HTTP request we send to fetch a file request = "GET #{path} HTTP/1.0\r\n\r\n" socket = TCPSocket.open(host,port) # Connect to server socket.print(request) # Send request response = socket.read # Read complete response # Split response at first blank line into headers and body headers,body = response.split("\r\n\r\n", 2) print body # And display it
To implement the similar web client, you can use a pre-built library like Net::HTTP for working with HTTP. Here is the code that does the equivalent of the previous code −
require 'net/http' # The library we need host = 'www.howcodex.com' # The web server path = '/index.htm' # The file we want http = Net::HTTP.new(host) # Create a connection headers, body = http.get(path) # Request the file if headers.code == "200" # Check the status code print body else puts "#{headers.code} #{headers.message}" end
Please check similar libraries to work with FTP, SMTP, POP, and IMAP protocols.
We have given you a quick start on Socket Programming. It is a big subject, so it is recommended that you go through Ruby Socket Library and Class Methods to find more details.
The Extensible Markup Language (XML) is a markup language much like HTML or SGML. This is recommended by the World Wide Web Consortium and available as an open standard.
XML is a portable, open source language that allows programmers to develop applications that can be read by other applications, regardless of operating system and/or developmental language.
XML is extremely useful for keeping track of small to medium amounts of data without requiring a SQL-based backbone.
There are two different flavors available for XML parsers −
SAX-like (Stream interfaces) − Here you register callbacks for events of interest and then let the parser proceed through the document. This is useful when your documents are large or you have memory limitations, it parses the file as it reads it from disk, and the entire file is never stored in memory.
DOM-like (Object tree interfaces) − This is World Wide Web Consortium recommendation wherein the entire file is read into memory and stored in a hierarchical (tree-based) form to represent all the features of an XML document.
SAX obviously can't process information as fast as DOM can when working with large files. On the other hand, using DOM exclusively can really kill your resources, especially if used on a lot of small files.
SAX is read-only, while DOM allows changes to the XML file. Since these two different APIs literally complement each other there is no reason why you can't use them both for large projects.
The most common way to manipulate XML is with the REXML library by Sean Russell. Since 2002, REXML has been part of the standard Ruby distribution.
REXML is a pure-Ruby XML processor conforming to the XML 1.0 standard. It is a non-validating processor, passing all of the OASIS non-validating conformance tests.
REXML parser has the following advantages over other available parsers −
For all our XML code examples, let's use a simple XML file as an input −
<collection shelf = "New Arrivals"> <movie title = "Enemy Behind"> <type>War, Thriller</type> <format>DVD</format> <year>2003</year> <rating>PG</rating> <stars>10</stars> <description>Talk about a US-Japan war</description> </movie> <movie title = "Transformers"> <type>Anime, Science Fiction</type> <format>DVD</format> <year>1989</year> <rating>R</rating> <stars>8</stars> <description>A schientific fiction</description> </movie> <movie title = "Trigun"> <type>Anime, Action</type> <format>DVD</format> <episodes>4</episodes> <rating>PG</rating> <stars>10</stars> <description>Vash the Stampede!</description> </movie> <movie title = "Ishtar"> <type>Comedy</type> <format>VHS</format> <rating>PG</rating> <stars>2</stars> <description>Viewable boredom</description> </movie> </collection>
Let's first parse our XML data in tree fashion. We begin by requiring the rexml/document library; often we do an include REXML to import into the top-level namespace for convenience.
#!/usr/bin/ruby -w require 'rexml/document' include REXML xmlfile = File.new("movies.xml") xmldoc = Document.new(xmlfile) # Now get the root element root = xmldoc.root puts "Root element : " + root.attributes["shelf"] # This will output all the movie titles. xmldoc.elements.each("collection/movie"){ |e| puts "Movie Title : " + e.attributes["title"] } # This will output all the movie types. xmldoc.elements.each("collection/movie/type") { |e| puts "Movie Type : " + e.text } # This will output all the movie description. xmldoc.elements.each("collection/movie/description") { |e| puts "Movie Description : " + e.text }
This will produce the following result −
Root element : New Arrivals Movie Title : Enemy Behind Movie Title : Transformers Movie Title : Trigun Movie Title : Ishtar Movie Type : War, Thriller Movie Type : Anime, Science Fiction Movie Type : Anime, Action Movie Type : Comedy Movie Description : Talk about a US-Japan war Movie Description : A schientific fiction Movie Description : Vash the Stampede! Movie Description : Viewable boredom
To process the same data, movies.xml, file in a stream-oriented way we will define a listener class whose methods will be the target of callbacks from the parser.
NOTE − It is not suggested to use SAX-like parsing for a small file, this is just for a demo example.
#!/usr/bin/ruby -w require 'rexml/document' require 'rexml/streamlistener' include REXML class MyListener include REXML::StreamListener def tag_start(*args) puts "tag_start: #{args.map {|x| x.inspect}.join(', ')}" end def text(data) return if data =~ /^\w*$/ # whitespace only abbrev = data[0..40] + (data.length > 40 ? "..." : "") puts " text : #{abbrev.inspect}" end end list = MyListener.new xmlfile = File.new("movies.xml") Document.parse_stream(xmlfile, list)
This will produce the following result −
tag_start: "collection", {"shelf"=>"New Arrivals"} tag_start: "movie", {"title"=>"Enemy Behind"} tag_start: "type", {} text : "War, Thriller" tag_start: "format", {} tag_start: "year", {} tag_start: "rating", {} tag_start: "stars", {} tag_start: "description", {} text : "Talk about a US-Japan war" tag_start: "movie", {"title"=>"Transformers"} tag_start: "type", {} text : "Anime, Science Fiction" tag_start: "format", {} tag_start: "year", {} tag_start: "rating", {} tag_start: "stars", {} tag_start: "description", {} text : "A schientific fiction" tag_start: "movie", {"title"=>"Trigun"} tag_start: "type", {} text : "Anime, Action" tag_start: "format", {} tag_start: "episodes", {} tag_start: "rating", {} tag_start: "stars", {} tag_start: "description", {} text : "Vash the Stampede!" tag_start: "movie", {"title"=>"Ishtar"} tag_start: "type", {} tag_start: "format", {} tag_start: "rating", {} tag_start: "stars", {} tag_start: "description", {} text : "Viewable boredom"
An alternative way to view XML is XPath. This is a kind of pseudo-language that describes how to locate specific elements and attributes in an XML document, treating that document as a logical ordered tree.
REXML has XPath support via the XPath class. It assumes tree-based parsing (document object model) as we have seen above.
#!/usr/bin/ruby -w require 'rexml/document' include REXML xmlfile = File.new("movies.xml") xmldoc = Document.new(xmlfile) # Info for the first movie found movie = XPath.first(xmldoc, "//movie") p movie # Print out all the movie types XPath.each(xmldoc, "//type") { |e| puts e.text } # Get an array of all of the movie formats. names = XPath.match(xmldoc, "//format").map {|x| x.text } p names
This will produce the following result −
<movie title = 'Enemy Behind'> ... </> War, Thriller Anime, Science Fiction Anime, Action Comedy ["DVD", "DVD", "DVD", "VHS"]
There are two XSLT parsers available that Ruby can use. A brief description of each is given here.
This parser is written and maintained by Masayoshi Takahashi. This is written primarily for Linux OS and requires the following libraries −
You can find this module at Ruby-Sablotron.
XSLT4R is written by Michael Neumann and can be found at the RAA in the Library section under XML. XSLT4R uses a simple commandline interface, though it can alternatively be used within a third-party application to transform an XML document.
XSLT4R needs XMLScan to operate, which is included within the XSLT4R archive and which is also a 100 percent Ruby module. These modules can be installed using standard Ruby installation method (i.e., ruby install.rb).
XSLT4R has the following syntax −
ruby xslt.rb stylesheet.xsl document.xml [arguments]
If you want to use XSLT4R from within an application, you can include XSLT and input the parameters you need. Here is the example −
require "xslt" stylesheet = File.readlines("stylesheet.xsl").to_s xml_doc = File.readlines("document.xml").to_s arguments = { 'image_dir' => '/....' } sheet = XSLT::Stylesheet.new( stylesheet, arguments ) # output to StdOut sheet.apply( xml_doc ) # output to 'str' str = "" sheet.output = [ str ] sheet.apply( xml_doc )
For a complete detail on REXML Parser, please refer to standard documentation for REXML Parser Documentation.
You can download XSLT4R from RAA Repository.
The Simple Object Access Protocol (SOAP), is a cross-platform and language-independent RPC protocol based on XML and, usually (but not necessarily) HTTP.
It uses XML to encode the information that makes the remote procedure call, and HTTP to transport that information across a network from clients to servers and vice versa.
SOAP has several advantages over other technologies like COM, CORBA etc: for example, its relatively cheap deployment and debugging costs, its extensibility and ease-of-use, and the existence of several implementations for different languages and platforms.
Please refer to our simple tutorial SOAP to understand it in detail.
This chapter makes you familiar with the SOAP implementation for Ruby (SOAP4R). This is a basic tutorial, so if you need a deep detail, you would need to refer other resources.
SOAP4R is the SOAP implementation for Ruby developed by Hiroshi Nakamura and can be downloaded from −
NOTE − There may be a great chance that you already have installed this component.
Download SOAP
If you are aware of gem utility then you can use the following command to install SOAP4R and related packages.
$ gem install soap4r --include-dependencies
If you are working on Windows, then you need to download a zipped file from the above location and need to install it using the standard installation method by running ruby install.rb.
SOAP4R supports two different types of servers −
This chapter gives detail on writing a stand alone server. The following steps are involved in writing a SOAP server.
To implement your own stand alone server you need to write a new class, which will be child of SOAP::StandaloneServer as follows −
class MyServer < SOAP::RPC::StandaloneServer ............... end
NOTE − If you want to write a FastCGI based server then you need to take SOAP::RPC::CGIStub as parent class, rest of the procedure will remain the same.
Second step is to write your Web Services methods, which you would like to expose to the outside world.
They can be written as simple Ruby methods. For example, let's write two methods to add two numbers and divide two numbers −
class MyServer < SOAP::RPC::StandaloneServer ............... # Handler methods def add(a, b) return a + b end def div(a, b) return a / b end end
Next step is to add our defined methods to our server. The initialize method is used to expose service methods with one of the two following methods −
class MyServer < SOAP::RPC::StandaloneServer def initialize(*args) add_method(receiver, methodName, *paramArg) end end
Here is the description of the parameters −
Sr.No. | Parameter & Description |
---|---|
1 | receiver The object that contains the methodName method. You define the service methods in the same class as the methodDef method, this parameter is self. |
2 | methodName The name of the method that is called due to an RPC request. |
3 | paramArg Specifies, when given, the parameter names and parameter modes. |
To understand the usage of inout or out parameters, consider the following service method that takes two parameters (inParam and inoutParam), returns one normal return value (retVal) and two further parameters: inoutParam and outParam −
def aMeth(inParam, inoutParam) retVal = inParam + inoutParam outParam = inParam . inoutParam inoutParam = inParam * inoutParam return retVal, inoutParam, outParam end
Now, we can expose this method as follows −
add_method(self, 'aMeth', [ %w(in inParam), %w(inout inoutParam), %w(out outParam), %w(retval return) ])
The final step is to start your server by instantiating one instance of the derived class and calling start method.
myServer = MyServer.new('ServerName', 'urn:ruby:ServiceName', hostname, port) myServer.start
Here is the description of required parameters −
Sr.No. | Parameter & Description |
---|---|
1 | ServerName A server name, you can give what you like most. |
2 | urn:ruby:ServiceName Here urn:ruby is constant but you can give a unique ServiceName name for this server. |
3 | hostname Specifies the hostname on which this server will listen. |
4 | port An available port number to be used for the web service. |
Now, using the above steps, let us write one standalone server −
require "soap/rpc/standaloneserver" begin class MyServer < SOAP::RPC::StandaloneServer # Expose our services def initialize(*args) add_method(self, 'add', 'a', 'b') add_method(self, 'div', 'a', 'b') end # Handler methods def add(a, b) return a + b end def div(a, b) return a / b end end server = MyServer.new("MyServer", 'urn:ruby:calculation', 'localhost', 8080) trap('INT){ server.shutdown } server.start rescue => err puts err.message end
When executed, this server application starts a standalone SOAP server on localhost and listens for requests on port 8080. It exposes one service methods, add and div, which takes two parameters and return the result.
Now, you can run this server in background as follows −
$ ruby MyServer.rb&
The SOAP::RPC::Driver class provides support for writing SOAP client applications. This chapter describes this class and demonstrate its usage on the basis of an application.
Following is the bare minimum information you would need to call a SOAP service −
Now, we will write a SOAP client which would call service methods defined in above example, named add and div.
Here are the main steps to create a SOAP client.
We create an instance of SOAP::RPC::Driver by calling its new method as follows −
SOAP::RPC::Driver.new(endPoint, nameSpace, soapAction)
Here is the description of required parameters −
Sr.No. | Parameter & Description |
---|---|
1 | endPoint URL of the SOAP server to connect with. |
2 | nameSpace The namespace to use for all RPCs done with this SOAP::RPC::Driver object. |
3 | soapAction A value for the SOAPAction field of the HTTP header. If nil this defaults to the empty string "". |
To add a SOAP service method to a SOAP::RPC::Driver we can call the following method using SOAP::RPC::Driver instance −
driver.add_method(name, *paramArg)
Here is the description of the parameters −
Sr.No. | Parameter & Description |
---|---|
1 | name The name of the remote web service method. |
2 | paramArg Specifies the names of the remote procedures' parameters. |
The final step is to invoice SOAP service using SOAP::RPC::Driver instance as follows −
result = driver.serviceMethod(paramArg...)
Here serviceMethod is the actual web service method and paramArg... is the list parameters required to pass in the service method.
Example
Based on the above steps, we will write a SOAP client as follows −
#!/usr/bin/ruby -w require 'soap/rpc/driver' NAMESPACE = 'urn:ruby:calculation' URL = 'http://localhost:8080/' begin driver = SOAP::RPC::Driver.new(URL, NAMESPACE) # Add remote sevice methods driver.add_method('add', 'a', 'b') # Call remote service methods puts driver.add(20, 30) rescue => err puts err.message end
I have explained you just very basic concepts of Web Services with Ruby. If you want to drill down it further, then there is following link to find more details on Web Services with Ruby.
The standard graphical user interface (GUI) for Ruby is Tk. Tk started out as the GUI for the Tcl scripting language developed by John Ousterhout.
Tk has the unique distinction of being the only cross-platform GUI. Tk runs on Windows, Mac, and Linux and provides a native look-and-feel on each operating system.
The basic component of a Tk-based application is called a widget. A component is also sometimes called a window, since, in Tk, "window" and "widget" are often used interchangeably.
Tk applications follow a widget hierarchy where any number of widgets may be placed within another widget, and those widgets within another widget, ad infinitum. The main widget in a Tk program is referred to as the root widget and can be created by making a new instance of the TkRoot class.
Most Tk-based applications follow the same cycle: create the widgets, place them in the interface, and finally, bind the events associated with each widget to a method.
There are three geometry managers; place, grid and pack that are responsible for controlling the size and location of each of the widgets in the interface.
The Ruby Tk bindings are distributed with Ruby but Tk is a separate installation. Windows users can download a single click Tk installation from ActiveState's ActiveTcl.
Mac and Linux users may not need to install it because there is a great chance that its already installed along with OS but if not, you can download prebuilt packages or get the source from the Tcl Developer Xchange.
A typical structure for Ruby/Tk programs is to create the main or root window (an instance of TkRoot), add widgets to it to build up the user interface, and then start the main event loop by calling Tk.mainloop.
The traditional Hello, World! example for Ruby/Tk looks something like this −
require 'tk' root = TkRoot.new { title "Hello, World!" } TkLabel.new(root) do text 'Hello, World!' pack { padx 15 ; pady 15; side 'left' } end Tk.mainloop
Here, after loading the tk extension module, we create a root-level frame using TkRoot.new. We then make a TkLabel widget as a child of the root frame, setting several options for the label. Finally, we pack the root frame and enter the main GUI event loop.
If you would run this script, it would produce the following result −
There is a list of various Ruby/Tk classes, which can be used to create a desired GUI using Ruby/Tk.
TkFrame Creates and manipulates frame widgets.
TkButton Creates and manipulates button widgets.
TkLabel Creates and manipulates label widgets.
TkEntry Creates and manipulates entry widgets.
TkCheckButton Creates and manipulates checkbutton widgets.
TkRadioButton Creates and manipulates radiobutton widgets.
TkListbox Creates and manipulates listbox widgets.
TkComboBox Creates and manipulates listbox widgets.
TkMenu Creates and manipulates menu widgets.
TkMenubutton Creates and manipulates menubutton widgets.
Tk.messageBox Creates and manipulates a message dialog.
TkScrollbar Creates and manipulates scrollbar widgets.
TkCanvas Creates and manipulates canvas widgets.
TkScale Creates and manipulates scale widgets.
TkText Creates and manipulates text widgets.
TkToplevel Creates and manipulates toplevel widgets.
TkSpinbox Creates and manipulates Spinbox widgets.
TkProgressBar Creates and manipulates Progress Bar widgets.
Dialog Box Creates and manipulates Dialog Box widgets.
Tk::Tile::Notebook Display several windows in limited space with notebook metaphor.
Tk::Tile::Paned Displays a number of subwindows, stacked either vertically or horizontally.
Tk::Tile::Separator Displays a horizontal or vertical separator bar.
Ruby/Tk Font, Colors and Images Understanding Ruby/Tk Fonts, Colors and Images
All widgets have a number of different configuration options, which generally control how they are displayed or how they behave. The options that are available depend upon the widget class of course.
Here is a list of all the standard configuration options, which could be applicable to any Ruby/Tk widget.
Geometry Management deals with positioning different widgets as per requirement. Geometry management in Tk relies on the concept of master and slave widgets.
A master is a widget, typically a top-level window or a frame, which will contain other widgets, which are called slaves. You can think of a geometry manager as taking control of the master widget, and deciding what will be displayed within.
The geometry manager will ask each slave widget for its natural size, or how large it would ideally like to be displayed. It then takes that information and combines it with any parameters provided by the program when it asks the geometry manager to manage that particular slave widget.
There are three geometry managers place, grid and pack that are responsible for controlling the size and location of each of the widgets in the interface.
grid Geometry manager that arranges widgets in a grid.
pack Geometry manager that packs around edges of cavity.
place Geometry manager for fixed or rubber-sheet placement.
Ruby/Tk supports event loop, which receives events from the operating system. These are things like button presses, keystrokes, mouse movement, window resizing, and so on.
Ruby/Tk takes care of managing this event loop for you. It will figure out what widget the event applies to (did the user click on this button? if a key was pressed, which textbox had the focus?), and dispatch it accordingly. Individual widgets know how to respond to events, so for example a button might change color when the mouse moves over it, and revert back when the mouse leaves.
At a higher level, Ruby/Tk invokes callbacks in your program to indicate that something significant happened to a widget For either case, you can provide a code block or a Ruby Proc object that specifies how the application responds to the event or callback.
Let's take a look at how to use the bind method to associate basic window system events with the Ruby procedures that handle them. The simplest form of bind takes as its inputs a string indicating the event name and a code block that Tk uses to handle the event.
For example, to catch the ButtonRelease event for the first mouse button on some widget, you'd write −
someWidget.bind('ButtonRelease-1') { ....code block to handle this event... }
An event name can include additional modifiers and details. A modifier is a string like Shift, Control or Alt, indicating that one of the modifier keys was pressed.
So, for example, to catch the event that's generated when the user holds down the Ctrl key and clicks the right mouse button.
someWidget.bind('Control-ButtonPress-3', proc { puts "Ouch!" })
Many Ruby/Tk widgets can trigger callbacks when the user activates them, and you can use the command callback to specify that a certain code block or procedure is invoked when that happens. As seen earlier, you can specify the command callback procedure when you create the widget −
helpButton = TkButton.new(buttonFrame) { text "Help" command proc { showHelp } }
Or you can assign it later, using the widget's command method −
helpButton.command proc { showHelp }
Since the command method accepts either procedures or code blocks, you could also write the previous code example as −
helpButton = TkButton.new(buttonFrame) { text "Help" command { showHelp } }
The configure method can be used to set and retrieve any widget configuration values. For example, to change the width of a button you can call configure method any time as follows −
require "tk" button = TkButton.new { text 'Hello World!' pack } button.configure('activebackground', 'blue') Tk.mainloop
To get the value for a current widget, just supply it without a value as follows −
color = button.configure('activebackground')
You can also call configure without any options at all, which will give you a listing of all options and their values.
For simply retrieving the value of an option, configure returns more information than you generally want. The cget method returns just the current value.
color = button.cget('activebackground')
Ruby/LDAP is an extension library for Ruby. It provides the interface to some LDAP libraries like OpenLDAP, UMich LDAP, Netscape SDK, ActiveDirectory.
The common API for application development is described in RFC1823 and is supported by Ruby/LDAP.
You can download and install a complete Ruby/LDAP package from SOURCEFORGE.NET.
Before installing Ruby/LDAP, make sure you have the following components −
Now, you can use standard Ruby Installation method. Before starting, if you'd like to see the available options for extconf.rb, run it with '--help' option.
$ ruby extconf.rb [--with-openldap1|--with-openldap2| \ --with-netscape|--with-wldap32] $ make $ make install
NOTE − If you're building the software on Windows, you may need to use nmake instead of make.
This is a two-step process −
Following is the syntax to create a connection to a LDAP directory.
LDAP::Conn.new(host = 'localhost', port = LDAP_PORT)
host − This is the host ID running LDAP directory. We will take it as localhost.
port − This is the port being used for LDAP service. Standard LDAP ports are 636 and 389. Make sure which port is being used at your server otherwise you can use LDAP::LDAP_PORT.
This call returns a new LDAP::Conn connection to the server, host, on port port.
This is where we usually specify the username and password we will use for the rest of the session.
Following is the syntax to bind an LDAP connection, using the DN, dn, the credential, pwd, and the bind method, method −
conn.bind(dn = nil, password = nil, method = LDAP::LDAP_AUTH_SIMPLE)do .... end
You can use the same method without a code block. In this case, you would need to unbind the connection explicitly as follows −
conn.bind(dn = nil, password = nil, method = LDAP::LDAP_AUTH_SIMPLE) .... conn.unbind
If a code block is given, self is yielded to the block.
We can now perform search, add, modify or delete operations inside the block of the bind method (between bind and unbind), provided we have the proper permissions.
Example
Assuming we are working on a local server, let's put things together with appropriate host, domain, user id and password, etc.
#/usr/bin/ruby -w require 'ldap' $HOST = 'localhost' $PORT = LDAP::LDAP_PORT $SSLPORT = LDAP::LDAPS_PORT conn = LDAP::Conn.new($HOST, $PORT) conn.bind('cn = root, dc = localhost, dc = localdomain','secret') .... conn.unbind
Adding an LDPA entry is a two step process −
We need LDAP::Mod object pass to conn.add method to create an entry. Here is a simple syntax to create LDAP::Mod object −
Mod.new(mod_type, attr, vals)
mod_type − One or more option LDAP_MOD_ADD, LDAP_MOD_REPLACE or LDAP_MOD_DELETE.
attr − should be the name of the attribute on which to operate.
vals − is an array of values pertaining to attr. If vals contains binary data, mod_type should be logically OR'ed (|) with LDAP_MOD_BVALUES.
This call returns LDAP::Mod object, which can be passed to methods in the LDAP::Conn class, such as Conn#add, Conn#add_ext, Conn#modify and Conn#modify_ext.
Once we are ready with LDAP::Mod object, we can call conn.add method to create an entry. Here is a syntax to call this method −
conn.add(dn, attrs)
This method adds an entry with the DN, dn, and the attributes, attrs. Here, attrs should be either an array of LDAP::Mod objects or a hash of attribute/value array pairs.
Example
Here is a complete example, which will create two directory entries −
#/usr/bin/ruby -w require 'ldap' $HOST = 'localhost' $PORT = LDAP::LDAP_PORT $SSLPORT = LDAP::LDAPS_PORT conn = LDAP::Conn.new($HOST, $PORT) conn.bind('cn = root, dc = localhost, dc = localdomain','secret') conn.perror("bind") entry1 = [ LDAP.mod(LDAP::LDAP_MOD_ADD,'objectclass',['top','domain']), LDAP.mod(LDAP::LDAP_MOD_ADD,'o',['TTSKY.NET']), LDAP.mod(LDAP::LDAP_MOD_ADD,'dc',['localhost']), ] entry2 = [ LDAP.mod(LDAP::LDAP_MOD_ADD,'objectclass',['top','person']), LDAP.mod(LDAP::LDAP_MOD_ADD, 'cn', ['Zara Ali']), LDAP.mod(LDAP::LDAP_MOD_ADD | LDAP::LDAP_MOD_BVALUES, 'sn', ['ttate','ALI', "zero\000zero"]), ] begin conn.add("dc = localhost, dc = localdomain", entry1) conn.add("cn = Zara Ali, dc = localhost, dc = localdomain", entry2) rescue LDAP::ResultError conn.perror("add") exit end conn.perror("add") conn.unbind
Modifying an entry is similar to adding one. Just call the modify method instead of add with the attributes to modify. Here is a simple syntax of modify method.
conn.modify(dn, mods)
This method modifies an entry with the DN, dn, and the attributes, mods. Here, mods should be either an array of LDAP::Mod objects or a hash of attribute/value array pairs.
To modify the surname of the entry, which we added in the previous section, we would write −
#/usr/bin/ruby -w require 'ldap' $HOST = 'localhost' $PORT = LDAP::LDAP_PORT $SSLPORT = LDAP::LDAPS_PORT conn = LDAP::Conn.new($HOST, $PORT) conn.bind('cn = root, dc = localhost, dc = localdomain','secret') conn.perror("bind") entry1 = [ LDAP.mod(LDAP::LDAP_MOD_REPLACE, 'sn', ['Mohtashim']), ] begin conn.modify("cn = Zara Ali, dc = localhost, dc = localdomain", entry1) rescue LDAP::ResultError conn.perror("modify") exit end conn.perror("modify") conn.unbind
To delete an entry, call the delete method with the distinguished name as parameter. Here is a simple syntax of delete method.
conn.delete(dn)
This method deletes an entry with the DN, dn.
To delete Zara Mohtashim entry, which we added in the previous section, we would write −
#/usr/bin/ruby -w require 'ldap' $HOST = 'localhost' $PORT = LDAP::LDAP_PORT $SSLPORT = LDAP::LDAPS_PORT conn = LDAP::Conn.new($HOST, $PORT) conn.bind('cn = root, dc = localhost, dc = localdomain','secret') conn.perror("bind") begin conn.delete("cn = Zara-Mohtashim, dc = localhost, dc = localdomain") rescue LDAP::ResultError conn.perror("delete") exit end conn.perror("delete") conn.unbind
It's not possible to modify the distinguished name of an entry with the modify method. Instead, use the modrdn method. Here is simple syntax of modrdn method −
conn.modrdn(dn, new_rdn, delete_old_rdn)
This method modifies the RDN of the entry with DN, dn, giving it the new RDN, new_rdn. If delete_old_rdn is true, the old RDN value will be deleted from the entry.
Suppose we have the following entry −
dn: cn = Zara Ali,dc = localhost,dc = localdomain cn: Zara Ali sn: Ali objectclass: person
Then, we can modify its distinguished name with the following code −
#/usr/bin/ruby -w require 'ldap' $HOST = 'localhost' $PORT = LDAP::LDAP_PORT $SSLPORT = LDAP::LDAPS_PORT conn = LDAP::Conn.new($HOST, $PORT) conn.bind('cn = root, dc = localhost, dc = localdomain','secret') conn.perror("bind") begin conn.modrdn("cn = Zara Ali, dc = localhost, dc = localdomain", "cn = Zara Mohtashim", true) rescue LDAP::ResultError conn.perror("modrdn") exit end conn.perror("modrdn") conn.unbind
To perform a search on a LDAP directory, use the search method with one of the three different search modes −
LDAP_SCOPE_BASEM − Search only the base node.
LDAP_SCOPE_ONELEVEL − Search all children of the base node.
LDAP_SCOPE_SUBTREE − Search the whole subtree including the base node.
Here, we are going to search the whole subtree of entry dc = localhost, dc = localdomain for person objects −
#/usr/bin/ruby -w require 'ldap' $HOST = 'localhost' $PORT = LDAP::LDAP_PORT $SSLPORT = LDAP::LDAPS_PORT base = 'dc = localhost,dc = localdomain' scope = LDAP::LDAP_SCOPE_SUBTREE filter = '(objectclass = person)' attrs = ['sn', 'cn'] conn = LDAP::Conn.new($HOST, $PORT) conn.bind('cn = root, dc = localhost, dc = localdomain','secret') conn.perror("bind") begin conn.search(base, scope, filter, attrs) { |entry| # print distinguished name p entry.dn # print all attribute names p entry.attrs # print values of attribute 'sn' p entry.vals('sn') # print entry as Hash p entry.to_hash } rescue LDAP::ResultError conn.perror("search") exit end conn.perror("search") conn.unbind
This invokes the given code block for each matching entry where the LDAP entry is represented by an instance of the LDAP::Entry class. With the last parameter of search, you can specify the attributes in which you are interested, omitting all others. If you pass nil here, all attributes are returned same as "SELECT *" in relational databases.
The dn method (alias for get_dn) of the LDAP::Entry class returns the distinguished name of the entry, and with the to_hash method, you can get a hash representation of its attributes (including the distinguished name). To get a list of an entry's attributes, use the attrs method (alias for get_attributes). Also, to get the list of one specific attribute's values, use the vals method (alias for get_values).
Ruby/LDAP defines two different exception classes −
In case of an error, the new, bind or unbind methods raise an LDAP::Error exception.
In case of add, modify, delete or searching an LDAP directory raise an LDAP::ResultError.
For complete details on LDAP methods, please refer to the standard documentation for LDAP Documentation.
Traditional programs have a single thread of execution the statements or instructions that comprise the program are executed sequentially until the program terminates.
A multithreaded program has more than one thread of execution. Within each thread, statements are executed sequentially, but the threads themselves may be executed in parallel on a multicore CPU, for example. Often on a single CPU machine, multiple threads are not actually executed in parallel, but parallelism is simulated by interleaving the execution of the threads.
Ruby makes it easy to write multi-threaded programs with the Thread class. Ruby threads are a lightweight and efficient way to achieve concurrency in your code.
To start a new thread, just associate a block with a call to Thread.new. A new thread will be created to execute the code in the block, and the original thread will return from Thread.new immediately and resume execution with the next statement −
# Thread #1 is running here Thread.new { # Thread #2 runs this code } # Thread #1 runs this code
Here is an example, which shows how we can use multi-threaded Ruby program.
#!/usr/bin/ruby def func1 i = 0 while i<=2 puts "func1 at: #{Time.now}" sleep(2) i = i+1 end end def func2 j = 0 while j<=2 puts "func2 at: #{Time.now}" sleep(1) j = j+1 end end puts "Started At #{Time.now}" t1 = Thread.new{func1()} t2 = Thread.new{func2()} t1.join t2.join puts "End at #{Time.now}"
This will produce following result −
Started At Wed May 14 08:21:54 -0700 2008 func1 at: Wed May 14 08:21:54 -0700 2008 func2 at: Wed May 14 08:21:54 -0700 2008 func2 at: Wed May 14 08:21:55 -0700 2008 func1 at: Wed May 14 08:21:56 -0700 2008 func2 at: Wed May 14 08:21:56 -0700 2008 func1 at: Wed May 14 08:21:58 -0700 2008 End at Wed May 14 08:22:00 -0700 2008
A new threads are created with Thread.new. You can also use the synonyms Thread.start and Thread.fork.
There is no need to start a thread after creating it, it begins running automatically when CPU resources become available.
The Thread class defines a number of methods to query and manipulate the thread while it is running. A thread runs the code in the block associated with the call to Thread.new and then it stops running.
The value of the last expression in that block is the value of the thread, and can be obtained by calling the value method of the Thread object. If the thread has run to completion, then the value returns the thread's value right away. Otherwise, the value method blocks and does not return until the thread has completed.
The class method Thread.current returns the Thread object that represents the current thread. This allows threads to manipulate themselves. The class method Thread.main returns the Thread object that represents the main thread. This is the initial thread of execution that began when the Ruby program was started.
You can wait for a particular thread to finish by calling that thread's Thread.join method. The calling thread will block until the given thread is finished.
If an exception is raised in the main thread, and is not handled anywhere, the Ruby interpreter prints a message and exits. In threads, other than the main thread, unhandled exceptions cause the thread to stop running.
If a thread t exits because of an unhandled exception, and another thread s calls t.join or t.value, then the exception that occurred in t is raised in the thread s.
If Thread.abort_on_exception is false, the default condition, an unhandled exception simply kills the current thread and all the rest continue to run.
If you would like any unhandled exception in any thread to cause the interpreter to exit, set the class method Thread.abort_on_exception to true.
t = Thread.new { ... } t.abort_on_exception = true
A thread can normally access any variables that are in scope when the thread is created. Variables local to the block of a thread are local to the thread, and are not shared.
Thread class features a special facility that allows thread-local variables to be created and accessed by name. You simply treat the thread object as if it were a Hash, writing to elements using []= and reading them back using [].
In this example, each thread records the current value of the variable count in a threadlocal variable with the key mycount.
#!/usr/bin/ruby count = 0 arr = [] 10.times do |i| arr[i] = Thread.new { sleep(rand(0)/10.0) Thread.current["mycount"] = count count += 1 } end arr.each {|t| t.join; print t["mycount"], ", " } puts "count = #{count}"
This produces the following result −
8, 0, 3, 7, 2, 1, 6, 5, 4, 9, count = 10
The main thread waits for the subthreads to finish and then prints out the value of count captured by each.
The first factor that affects the thread scheduling is the thread priority: high-priority threads are scheduled before low-priority threads. More precisely, a thread will only get CPU time if there are no higher-priority threads waiting to run.
You can set and query the priority of a Ruby Thread object with priority = and priority. A newly created thread starts at the same priority as the thread that created it. The main thread starts off at priority 0.
There is no way to set the priority of a thread before it starts running. A thread can, however, raise or lower its own priority as the first action it takes.
If two threads share access to the same data, and at least one of the threads modifies that data, you must take special care to ensure that no thread can ever see the data in an inconsistent state. This is called thread exclusion.
Mutex is a class that implements a simple semaphore lock for mutually exclusive access to some shared resource. That is, only one thread may hold the lock at a given time. Other threads may choose to wait in line for the lock to become available, or may simply choose to get an immediate error indicating that the lock is not available.
By placing all accesses to the shared data under control of a mutex, we ensure consistency and atomic operation. Let's try to examples, first one without mutax and second one with mutax −
#!/usr/bin/ruby require 'thread' count1 = count2 = 0 difference = 0 counter = Thread.new do loop do count1 += 1 count2 += 1 end end spy = Thread.new do loop do difference += (count1 - count2).abs end end sleep 1 puts "count1 : #{count1}" puts "count2 : #{count2}" puts "difference : #{difference}"
This will produce the following result −
count1 : 1583766 count2 : 1583766 difference : 0
#!/usr/bin/ruby require 'thread' mutex = Mutex.new count1 = count2 = 0 difference = 0 counter = Thread.new do loop do mutex.synchronize do count1 += 1 count2 += 1 end end end spy = Thread.new do loop do mutex.synchronize do difference += (count1 - count2).abs end end end sleep 1 mutex.lock puts "count1 : #{count1}" puts "count2 : #{count2}" puts "difference : #{difference}"
This will produce the following result −
count1 : 696591 count2 : 696591 difference : 0
When we start using Mutex objects for thread exclusion we must be careful to avoid deadlock. Deadlock is the condition that occurs when all threads are waiting to acquire a resource held by another thread. Because all threads are blocked, they cannot release the locks they hold. And because they cannot release the locks, no other thread can acquire those locks.
This is where condition variables come into picture. A condition variable is simply a semaphore that is associated with a resource and is used within the protection of a particular mutex. When you need a resource that's unavailable, you wait on a condition variable. That action releases the lock on the corresponding mutex. When some other thread signals that the resource is available, the original thread comes off the wait and simultaneously regains the lock on the critical region.
#!/usr/bin/ruby require 'thread' mutex = Mutex.new cv = ConditionVariable.new a = Thread.new { mutex.synchronize { puts "A: I have critical section, but will wait for cv" cv.wait(mutex) puts "A: I have critical section again! I rule!" } } puts "(Later, back at the ranch...)" b = Thread.new { mutex.synchronize { puts "B: Now I am critical, but am done with cv" cv.signal puts "B: I am still critical, finishing up" } } a.join b.join
This will produce the following result −
A: I have critical section, but will wait for cv (Later, back at the ranch...) B: Now I am critical, but am done with cv B: I am still critical, finishing up A: I have critical section again! I rule!
There are five possible return values corresponding to the five possible states as shown in the following table. The status method returns the state of the thread.
Thread state | Return value |
---|---|
Runnable | run |
Sleeping | Sleeping |
Aborting | aborting |
Terminated normally | false |
Terminated with exception | nil |
Following methods are provided by Thread class and they are applicable to all the threads available in the program. These methods will be called as using Thread class name as follows −
Thread.abort_on_exception = true
These methods are applicable to an instance of a thread. These methods will be called as using an instance of a Thread as follows −
#!/usr/bin/ruby thr = Thread.new do # Calling a class method new puts "In second thread" raise "Raise exception" end thr.join # Calling an instance method join
Since the Kernel module is included by Object class, its methods are available everywhere in the Ruby program. They can be called without a receiver (functional form). Therefore, they are often called functions.
Here is a list of Built-in Functions related to number. They should be used as follows −
#!/usr/bin/ruby num = 12.40 puts num.floor # 12 puts num + 10 # 22.40 puts num.integer? # false as num is a float.
This will produce the following result −
12 22.4 false
The function sprintf( fmt[, arg...]) and format( fmt[, arg...]) returns a string in which arg is formatted according to fmt. Formatting specifications are essentially the same as those for sprintf in the C programming language. Conversion specifiers (% followed by conversion field specifier) in fmt are replaced by formatted string of corresponding argument.
Following is the usage example −
#!/usr/bin/ruby str = sprintf("%s\n", "abc") # => "abc\n" (simplest form) puts str str = sprintf("d=%d", 42) # => "d=42" (decimal output) puts str str = sprintf("%04x", 255) # => "00ff" (width 4, zero padded) puts str str = sprintf("%8s", "hello") # => " hello" (space padded) puts str str = sprintf("%.2s", "hello") # => "he" (trimmed by precision) puts str
This will produce the following result −
abc d = 42 00ff hello he
The function test( test, f1[, f2]) performs one of the following file tests specified by the character test. In order to improve readability, you should use File class methods (for example, File::readable?) rather than this function.
Following is the usage example. Assuming main.rb exist with read, write and not execute permissions −
#!/usr/bin/ruby puts test(?r, "main.rb" ) # => true puts test(?w, "main.rb" ) # => true puts test(?x, "main.rb" ) # => false
This will produce the following result −
true false false
Ruby's predefined variables affect the behavior of the entire program, so their use in libraries is not recommended.
The values in most predefined variables can be accessed by alternative means.
Following table lists all the Ruby's predefined variables.
Sr.No. | Variable Name & Description |
---|---|
1 | $! The last exception object raised. The exception object can also be accessed using => in rescue clause. |
2 | $@ The stack backtrace for the last exception raised. The stack backtrace information can retrieved by Exception#backtrace method of the last exception. |
3 | $/ The input record separator (newline by default). gets, readline, etc., take their input record separator as optional argument. |
4 | $\ The output record separator (nil by default). |
5 | $, The output separator between the arguments to print and Array#join (nil by default). You can specify separator explicitly to Array#join. |
6 | $; The default separator for split (nil by default). You can specify separator explicitly for String#split. |
7 | $. The number of the last line read from the current input file. Equivalent to ARGF.lineno. |
8 | $< Synonym for ARGF. |
9 | $> Synonym for $defout. |
10 | $0 The name of the current Ruby program being executed. |
11 | $$ The process pid of the current Ruby program being executed. |
12 | $? The exit status of the last process terminated. |
13 | $: Synonym for $LOAD_PATH. |
14 | $DEBUG True if the -d or --debug command-line option is specified. |
15 | $defout The destination output for print and printf ($stdout by default). |
16 | $F The variable that receives the output from split when -a is specified. This variable is set if the -a command-line option is specified along with the -p or -n option. |
17 | $FILENAME The name of the file currently being read from ARGF. Equivalent to ARGF.filename. |
18 | $LOAD_PATH An array holding the directories to be searched when loading files with the load and require methods. |
19 | $SAFE The security level 0 → No checks are performed on externally supplied (tainted) data. (default) 1 → Potentially dangerous operations using tainted data are forbidden. 2 → Potentially dangerous operations on processes and files are forbidden. 3 → All newly created objects are considered tainted. 4 → Modification of global data is forbidden. |
20 | $stdin Standard input (STDIN by default). |
21 | $stdout Standard output (STDOUT by default). |
22 | $stderr Standard error (STDERR by default). |
23 | $VERBOSE True if the -v, -w, or --verbose command-line option is specified. |
24 | $- x The value of interpreter option -x (x=0, a, d, F, i, K, l, p, v). These options are listed below |
25 | $-0 The value of interpreter option -x and alias of $/. |
26 | $-a The value of interpreter option -x and true if option -a is set. Read-only. |
27 | $-d The value of interpreter option -x and alias of $DEBUG |
28 | $-F The value of interpreter option -x and alias of $;. |
29 | $-i The value of interpreter option -x and in in-place-edit mode, holds the extension, otherwise nil. Can enable or disable in-place-edit mode. |
30 | $-I The value of interpreter option -x and alias of $:. |
31 | $-l The value of interpreter option -x and true if option -lis set. Read-only. |
32 | $-p The value of interpreter option -x and true if option -pis set. Read-only. |
33 | $_ The local variable, last string read by gets or readline in the current scope. |
34 | $~ The local variable, MatchData relating to the last match. Regex#match method returns the last match information. |
35 | $ n ($1, $2, $3...) The string matched in the nth group of the last pattern match. Equivalent to m[n], where m is a MatchData object. |
36 | $& The string matched in the last pattern match. Equivalent to m[0], where m is a MatchData object. |
37 | $` The string preceding the match in the last pattern match. Equivalent to m.pre_match, where m is a MatchData object. |
38 | $' The string following the match in the last pattern match. Equivalent to m.post_match, where m is a MatchData object. |
39 | $+ The string corresponding to the last successfully matched group in the last pattern match. |
The following table lists all the Ruby's Predefined Constants −
NOTE − TRUE, FALSE, and NIL are backward-compatible. It's preferable to use true, false, and nil.
Sr.No. | Constant Name & Description |
---|---|
1 | TRUE Synonym for true. |
2 | FALSE Synonym for false. |
3 | NIL Synonym for nil. |
4 | ARGF An object providing access to virtual concatenation of files passed as command-line arguments or standard input if there are no command-line arguments. A synonym for $<. |
5 | ARGV An array containing the command-line arguments passed to the program. A synonym for $*. |
6 | DATA An input stream for reading the lines of code following the __END__ directive. Not defined if __END__ isn't present in code. |
7 | ENV A hash-like object containing the program's environment variables. ENV can be handled as a hash. |
8 | RUBY_PLATFORM A string indicating the platform of the Ruby interpreter. |
9 | RUBY_RELEASE_DATE A string indicating the release date of the Ruby interpreter |
10 | RUBY_VERSION A string indicating the version of the Ruby interpreter. |
11 | STDERR Standard error output stream. Default value of $stderr. |
12 | STDIN Standard input stream. Default value of $stdin. |
13 | STDOUT Standard output stream. Default value of $stdout. |
14 | TOPLEVEL_BINDING A binding object at Ruby's top level. |
The standard Ruby distribution contains useful tools along with the interpreter and standard libraries −
These tools help you debug and improve your Ruby programs without spending much effort. This tutorial will give you a very good start with these tools.
RubyGems is a package utility for Ruby, which installs Ruby software packages and keeps them up-to-date.
To help deal with bugs, the standard distribution of Ruby includes a debugger. This is very similar to gdb utility, which can be used to debug complex programs.
irb (Interactive Ruby) was developed by Keiju Ishitsuka. It allows you to enter commands at the prompt and have the interpreter respond as if you were executing a program. irb is useful to experiment with or to explore Ruby.
Ruby profiler helps you to improve the performance of a slow program by finding the bottleneck.
There are other useful tools that don't come bundled with the Ruby standard distribution. However, you do need to install them yourself.
eRuby stands for embedded Ruby. It's a tool that embeds fragments of Ruby code in other files, such as HTML files similar to ASP, JSP and PHP.
ri: Ruby Interactive Reference −
When you have a question about the behavior of a certain method, you can invoke ri to read the brief explanation of the method.
For more information on Ruby tool and resources, have a look at Ruby Useful Resources.