Containers are integral part of AWT GUI components. A container provides a space where a component can be located. A Container in AWT is a component itself and it adds the capability to add component to itself. Following are noticable points to be considered.
Sub classes of Container are called as Containter. For example Panel, Frame and Window.
Container can add only Component to itself.
A default layout is present in each container which can be overridden using setLayout method.
Sr. No. | Container & Description |
---|---|
1 |
It is a generic container object which can contain other AWT components. |
Following is the list of commonly used containers while designed GUI using AWT.
Sr. No. | Container & Description |
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1 |
Panel is the simplest container. It provides space in which any other component can be placed, including other panels. |
2 |
A Frame is a top-level window with a title and a border |
3 |
A Window object is a top-level window with no borders and no menubar. |